Flash / Flex / ActionScript/Graphics/GlowFilter

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Filter Test

   <source lang="java">

package {

    import flash.display.Sprite;
    import flash.filters.*;
    
    [SWF(width=550, height=400)]
    
    public class Main extends Sprite {  
         
         public function Main() {
              var square:Square = new Square();
              square.x = 150;
              square.y = 150;
              addChild(square);
              var glow:GlowFilter = new GlowFilter(0x00FF00, 1, 10, 10);
              square.filters = [glow,dropShadow];
              var dropShadow:DropShadowFilter = new DropShadowFilter();
              var square2:Square = new Square();
              square2.x = 300;
              square2.y = 150;
              addChild(square2);
              square2.filters = [dropShadow,glow];
              
              // Change glow to blue
              glow.color = 0x0000FF;
              square.filters = [glow,dropShadow];
              
              // Change angle of drop shadow
              var filters:Array = square2.filters;
              for each (var filter:BitmapFilter in filters) {
                   if (filter is DropShadowFilter) {
                        (filter as DropShadowFilter).angle = 270;
                   }
              }
              square2.filters = filters;
              
              // Remove drop shadow
              filters = square.filters;
              filters.pop();
              square.filters = filters;
         }
    }

} class Square extends flash.display.Sprite {

    public function Square() {
         graphics.lineStyle(3);
         graphics.beginFill(0xFFFFFF);
         graphics.drawRect(0, 0, 100, 100);
         graphics.endFill();
    }

}

       </source>
   
  


Use GlowFilter

   <source lang="java">

package{

 import flash.display.Sprite;
 import flash.filters.*;
 public class Main extends Sprite{
   public function Main(){
       var box:Sprite = new Sprite(  );
       box.graphics.lineStyle(  );
       box.graphics.beginFill(0xFFFFFF);
       box.graphics.drawRect(0, 0, 100, 100);
       box.graphics.endFill(  );
       var boxShadow:Sprite = new Sprite(  );
       boxShadow.graphics.lineStyle(  );
       boxShadow.graphics.beginFill(0xFFFFFF);
       boxShadow.graphics.drawRect(0, 0, 100, 100);
       boxShadow.graphics.endFill(  );
       addChild(boxShadow);
       addChild(box);
       box.filters = [new GlowFilter(  )];
       boxShadow.filters = [new DropShadowFilter(10, 45, 0, 1, 4, 4, 1, 1, false, true)];
   }
 }

}

       </source>