<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
		<id>http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FAnimation%2FEasing</id>
		<title>Flash / Flex / ActionScript/Animation/Easing - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FAnimation%2FEasing"/>
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		<updated>2026-04-04T15:52:05Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Animation/Easing&amp;diff=4190&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Animation/Easing&amp;diff=4190&amp;oldid=prev"/>
				<updated>2010-05-26T09:19:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Animation/Easing&amp;diff=4191&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Animation/Easing&amp;diff=4191&amp;oldid=prev"/>
				<updated>2010-05-26T08:14:32Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Easing Amination==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    import flash.events.TimerEvent;&lt;br /&gt;
    import flash.utils.Timer;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sprite:Sprite = new Sprite(  );&lt;br /&gt;
        private var _easingSpeed:Number = 0.1;&lt;br /&gt;
        private var _targetX:Number = 400;&lt;br /&gt;
        private var _targetY:Number = 200;&lt;br /&gt;
        private var _timer:Timer;&lt;br /&gt;
        &lt;br /&gt;
        public function Main(  ) {&lt;br /&gt;
            _sprite.graphics.beginFill(0x0000ff, 100);&lt;br /&gt;
            _sprite.graphics.drawCircle(0, 0, 25);&lt;br /&gt;
            _sprite.graphics.endFill(  );&lt;br /&gt;
            _sprite.x = 50;&lt;br /&gt;
            _sprite.y = 50;&lt;br /&gt;
            addChild(_sprite);&lt;br /&gt;
            addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onEnterFrame(event:Event):void {&lt;br /&gt;
            var vx:Number = (_targetX - _sprite.x) * _easingSpeed;&lt;br /&gt;
            var vy:Number = (_targetY - _sprite.y) * _easingSpeed;&lt;br /&gt;
            _sprite.x += vx;&lt;br /&gt;
            _sprite.y += vy;&lt;br /&gt;
        }&lt;br /&gt;
    }    &lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Easing speed==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    import flash.events.TimerEvent;&lt;br /&gt;
    import flash.utils.Timer;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sprite:Sprite = new Sprite(  );&lt;br /&gt;
        private var _easingSpeed:Number = 0.1;&lt;br /&gt;
        private var _targetX:Number = 400;&lt;br /&gt;
        private var _targetY:Number = 200;&lt;br /&gt;
        private var _timer:Timer;&lt;br /&gt;
        &lt;br /&gt;
        public function Main(  ) {&lt;br /&gt;
            _sprite.graphics.beginFill(0x0000ff, 100);&lt;br /&gt;
            _sprite.graphics.drawCircle(0, 0, 25);&lt;br /&gt;
            _sprite.graphics.endFill(  );&lt;br /&gt;
            _sprite.x = 50;&lt;br /&gt;
            _sprite.y = 50;&lt;br /&gt;
            addChild(_sprite);&lt;br /&gt;
            addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onEnterFrame(event:Event):void {&lt;br /&gt;
            var dx:Number = _targetX - _sprite.x;&lt;br /&gt;
            var dy:Number = _targetY - _sprite.y;&lt;br /&gt;
            var dist:Number = Math.sqrt(dx * dx + dy * dy);&lt;br /&gt;
            if(dist &amp;lt; 1)&lt;br /&gt;
            {&lt;br /&gt;
                _sprite.x = _targetX;&lt;br /&gt;
                _sprite.y = _targetY;&lt;br /&gt;
                _timer.stop(  );&lt;br /&gt;
            }&lt;br /&gt;
            else&lt;br /&gt;
            {&lt;br /&gt;
                var vx:Number = dx * _easingSpeed;&lt;br /&gt;
                var vy:Number = dy * _easingSpeed;&lt;br /&gt;
                _sprite.x += vx;&lt;br /&gt;
                _sprite.y += vy;&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }    &lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Object easing toward the mouse==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    import flash.events.TimerEvent;&lt;br /&gt;
    import flash.utils.Timer;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sprite:Sprite = new Sprite(  );&lt;br /&gt;
        private var _easingSpeed:Number = 0.1;&lt;br /&gt;
        private var _targetX:Number = 400;&lt;br /&gt;
        private var _targetY:Number = 200;&lt;br /&gt;
        private var _timer:Timer;&lt;br /&gt;
        &lt;br /&gt;
        public function Main(  ) {&lt;br /&gt;
            _sprite.graphics.beginFill(0x0000ff, 100);&lt;br /&gt;
            _sprite.graphics.drawCircle(0, 0, 25);&lt;br /&gt;
            _sprite.graphics.endFill(  );&lt;br /&gt;
            _sprite.x = 50;&lt;br /&gt;
            _sprite.y = 50;&lt;br /&gt;
            addChild(_sprite);&lt;br /&gt;
            addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onEnterFrame(event:Event):void {&lt;br /&gt;
        var vx:Number = (mouseX - _sprite.x) * _easingSpeed;&lt;br /&gt;
        var vy:Number = (mouseY - _sprite.y) * _easingSpeed;&lt;br /&gt;
        _sprite.x += vx;&lt;br /&gt;
        _sprite.y += vy;&lt;br /&gt;
        }&lt;br /&gt;
    }    &lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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