<?xml version="1.0"?>
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		<id>http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FDevelopment%2FMP3</id>
		<title>Flash / Flex / ActionScript/Development/MP3 - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FDevelopment%2FMP3"/>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Development/MP3&amp;action=history"/>
		<updated>2026-04-04T15:50:43Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Development/MP3&amp;diff=4566&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Development/MP3&amp;diff=4566&amp;oldid=prev"/>
				<updated>2010-05-26T09:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Development/MP3&amp;diff=4567&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Development/MP3&amp;diff=4567&amp;oldid=prev"/>
				<updated>2010-05-26T08:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Calculating Spectrum Data==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.utils.ByteArray;&lt;br /&gt;
    import flash.events.*;&lt;br /&gt;
    import flash.net.*;&lt;br /&gt;
    import flash.display.*;&lt;br /&gt;
    import flash.media.*;&lt;br /&gt;
    import flash.geom.*;&lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private const SPECTRUM_WIDTH:int = 256;&lt;br /&gt;
        private const BMP_HEIGHT:int = 200;&lt;br /&gt;
        private const BMP_WIDTH:int = 256;&lt;br /&gt;
        private var sound:Sound = new Sound(new URLRequest(&amp;quot;http://www.wbex.ru/y.mp3&amp;quot;));&lt;br /&gt;
        private var soundData:ByteArray;&lt;br /&gt;
        private var bitmapData:BitmapData;&lt;br /&gt;
        private var bitmapDisplay:Bitmap;&lt;br /&gt;
        public function Main () {&lt;br /&gt;
            sound.play();&lt;br /&gt;
            bitmapData = new BitmapData(BMP_WIDTH, BMP_HEIGHT, true, 0x00000000);&lt;br /&gt;
            bitmapDisplay = new Bitmap(bitmapData);&lt;br /&gt;
            addChild(bitmapDisplay);&lt;br /&gt;
            this.addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
        }&lt;br /&gt;
        public function onEnterFrame (event:Event):void {&lt;br /&gt;
            soundData = new ByteArray();&lt;br /&gt;
            SoundMixer.ruputeSpectrum(soundData);&lt;br /&gt;
            bitmapData.fillRect(bitmapData.rect, 0xFF000000);&lt;br /&gt;
            for (var i:int=0; i &amp;lt; SPECTRUM_WIDTH; i++) {&lt;br /&gt;
                var amplitude:Number = soundData.readFloat();&lt;br /&gt;
                var ampHeight:Number = BMP_HEIGHT/2 * (amplitude + 1);&lt;br /&gt;
                var rect:Rectangle = new Rectangle(i, BMP_HEIGHT -ampHeight, 1, ampHeight);&lt;br /&gt;
                bitmapData.fillRect(rect, 0xffffffff);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Find Out When a Sound Finishes Playing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.media.Sound;&lt;br /&gt;
    import flash.net.URLRequest;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    import flash.media.SoundChannel;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sound:Sound;&lt;br /&gt;
        private var _channel:SoundChannel;&lt;br /&gt;
        private var _playList:Array;      // the list of songs&lt;br /&gt;
        private var _index:int = 0;       // the current song&lt;br /&gt;
        public function Main() {&lt;br /&gt;
            _playList = [&amp;quot;song1.mp3&amp;quot;, &lt;br /&gt;
                        &amp;quot;song2.mp3&amp;quot;,&lt;br /&gt;
                        &amp;quot;song3.mp3&amp;quot;];&lt;br /&gt;
            playNextSong(  );&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        private function playNextSong(  ):void&lt;br /&gt;
        {&lt;br /&gt;
            if(_index &amp;lt; _playList.length) {&lt;br /&gt;
                _sound = new Sound(  );&lt;br /&gt;
                _sound.load(new URLRequest(_playList[_index]));&lt;br /&gt;
                _channel = _sound.play(  );&lt;br /&gt;
                _channel.addEventListener(Event.SOUND_COMPLETE,onComplete);&lt;br /&gt;
                _index++;&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onComplete(event:Event):void&lt;br /&gt;
        {&lt;br /&gt;
            playNextSong(  );&lt;br /&gt;
        }&lt;br /&gt;
    }    &lt;br /&gt;
}&lt;br /&gt;
                           &lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ID3 Reader==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.media.Sound;&lt;br /&gt;
    import flash.net.URLRequest;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    import flash.text.TextField;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sound:Sound;&lt;br /&gt;
        &lt;br /&gt;
        public function Main(  ) {&lt;br /&gt;
            _sound = new Sound(new URLRequest(&amp;quot;song.mp3&amp;quot;));&lt;br /&gt;
            _sound.addEventListener(Event.ID3, onID3);&lt;br /&gt;
            _sound.play(  );&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onID3(event:Event):void {&lt;br /&gt;
            var id3Display:TextField = new TextField(  );&lt;br /&gt;
            addChild(id3Display);&lt;br /&gt;
            id3Display.x = 10;&lt;br /&gt;
            id3Display.y = 20;&lt;br /&gt;
            id3Display.width = 200;&lt;br /&gt;
            id3Display.height = 200;&lt;br /&gt;
            id3Display.background = true;&lt;br /&gt;
            id3Display.multiline = true;&lt;br /&gt;
            id3Display.wordWrap = true;&lt;br /&gt;
            id3Display.text += _sound.id3.songName + &amp;quot;\n&amp;quot;;&lt;br /&gt;
            id3Display.text += _sound.id3.artist + &amp;quot;\n&amp;quot;;&lt;br /&gt;
            id3Display.text += _sound.id3.album + &amp;quot;\n&amp;quot;;&lt;br /&gt;
            id3Display.text += _sound.id3.year + &amp;quot;\n&amp;quot;;           &lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}        &lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Load mp3 file from a URL==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
    import flash.media.*;&lt;br /&gt;
    import flash.events.*;&lt;br /&gt;
    import flash.net.*;&lt;br /&gt;
    import flash.text.*;&lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var song:Sound = new Sound(new URLRequest(&amp;quot;http://server.ru/robotPicksFlowers.mp3&amp;quot;));&lt;br /&gt;
        song.play();&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Load mp3 sound file==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
    import flash.media.*;&lt;br /&gt;
    import flash.events.*;&lt;br /&gt;
    import flash.net.*;&lt;br /&gt;
    import flash.text.*;&lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var sound:Sound = new Sound(new URLRequest(&amp;quot;sound.mp3&amp;quot;));&lt;br /&gt;
        sound.play();&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reading the Level of a Sound==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.media.Sound;&lt;br /&gt;
    import flash.media.SoundChannel;&lt;br /&gt;
    import flash.net.URLRequest;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    &lt;br /&gt;
    public class Main extends Sprite {&lt;br /&gt;
        private var _sound:Sound;&lt;br /&gt;
        private var _channel:SoundChannel;&lt;br /&gt;
        &lt;br /&gt;
        public function Main(  ) {&lt;br /&gt;
            addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
            _sound = new Sound(new URLRequest(&amp;quot;song.mp3&amp;quot;));&lt;br /&gt;
            _channel = _sound.play(  );&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onEnterFrame(event:Event):void&lt;br /&gt;
        {&lt;br /&gt;
            var leftLevel:Number = _channel.leftPeak * 100;&lt;br /&gt;
            var rightLevel:Number = _channel.rightPeak * 100;&lt;br /&gt;
            trace(leftLevel);&lt;br /&gt;
            trace(rightLevel);&lt;br /&gt;
            &lt;br /&gt;
        }       &lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tracking the Progress of a Playing Sound==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package {&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.media.Sound;&lt;br /&gt;
    import flash.media.SoundChannel;&lt;br /&gt;
    import flash.net.URLRequest;&lt;br /&gt;
    import flash.events.Event;&lt;br /&gt;
    public class ProgressBar2 extends Sprite {&lt;br /&gt;
        private var _sound:Sound;&lt;br /&gt;
        private var _channel:SoundChannel;&lt;br /&gt;
        &lt;br /&gt;
        public function ProgressBar2(  ) {&lt;br /&gt;
            addEventListener(Event.ENTER_FRAME, onEnterFrame);&lt;br /&gt;
            _sound = new Sound(new URLRequest(&amp;quot;song.mp3&amp;quot;));&lt;br /&gt;
            _channel = _sound.play(  );&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        public function onEnterFrame(event:Event):void&lt;br /&gt;
        {&lt;br /&gt;
           &lt;br /&gt;
            var loaded:int = _sound.bytesLoaded;&lt;br /&gt;
            var total:int = _sound.bytesTotal;&lt;br /&gt;
            &lt;br /&gt;
            var length:int = _sound.length;&lt;br /&gt;
            var position:int = _channel.position;&lt;br /&gt;
            &lt;br /&gt;
            if(total &amp;gt; 0) {&lt;br /&gt;
               trace(loaded);&lt;br /&gt;
               trace(length);&lt;br /&gt;
               trace(position);&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }    &lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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