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		<id>http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FFunction%2Ffunction_parameters</id>
		<title>Flash / Flex / ActionScript/Function/function parameters - История изменений</title>
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		<updated>2026-04-04T16:37:49Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Function/function_parameters&amp;diff=4686&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
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				<updated>2010-05-26T09:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Function/function_parameters&amp;diff=4687&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Function/function_parameters&amp;diff=4687&amp;oldid=prev"/>
				<updated>2010-05-26T08:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==All arguments that have a default value must all be placed last in the order of arguments==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
&lt;br /&gt;
    }&lt;br /&gt;
    function storeAddress(name:String, email:String, zip:String = null){&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Complex data types, like Array, pass values by reference.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The following data types are passed by value:&lt;br /&gt;
String&lt;br /&gt;
Number&lt;br /&gt;
int&lt;br /&gt;
uint&lt;br /&gt;
Boolean&lt;br /&gt;
Null&lt;br /&gt;
void&lt;br /&gt;
All other data types are passed by reference.&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var person:Object = {name:&amp;quot; P Gibbons&amp;quot;};&lt;br /&gt;
        capitalizeEmployeeName(person);&lt;br /&gt;
        trace(person.name); // Displays: PETER GIBBONS&lt;br /&gt;
&lt;br /&gt;
    }&lt;br /&gt;
    function capitalizeEmployeeName(employee:Object):void {&lt;br /&gt;
        if (employee.name != null) {&lt;br /&gt;
            employee.name = employee.name.toUpperCase();&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Function definition with multiple arguments==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        displayGreeting(&amp;quot;Joey&amp;quot;, &amp;quot;Good morning.&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
    function displayGreeting(sFirstName:String, sGreeting:String):void {&lt;br /&gt;
          trace(&amp;quot;Hello, &amp;quot; + sFirstName + &amp;quot;. &amp;quot; + sGreeting); //Hello, Joey. Good morning.&lt;br /&gt;
    } &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Handling an Unknown Number of Parameters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        trace(getAverage(1,2,3));&lt;br /&gt;
        trace(getAverage(1,2,3,4));&lt;br /&gt;
        trace(getAverage(1,2,3,4,5));&lt;br /&gt;
    }&lt;br /&gt;
    public function getAverage (...numbers) {&lt;br /&gt;
      var total = 0;&lt;br /&gt;
    &lt;br /&gt;
      for (var i = 0; i &amp;lt; numbers.length; i++) {&lt;br /&gt;
        total += numbers [i];&lt;br /&gt;
      }&lt;br /&gt;
    &lt;br /&gt;
      return total / numbers.length;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mix the named parameter and unnamed parameters==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
public function initializeUser (name, ...hobbies) {&lt;br /&gt;
}&lt;br /&gt;
initializeUser(&amp;quot;H&amp;quot;, &amp;quot;v&amp;quot;, &amp;quot;s&amp;quot;);&lt;br /&gt;
name is assigned the value &amp;quot;H&amp;quot;, and hobbies is assigned the value [&amp;quot;v&amp;quot;, &amp;quot;s&amp;quot;].&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing Parameters by Value or by Reference==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var myVariable:Number = 5;&lt;br /&gt;
        var myVariablePlusOne:Number = incrementByOne(myVariable);&lt;br /&gt;
        trace(myVariable);&lt;br /&gt;
        trace(myVariablePlusOne);&lt;br /&gt;
    }&lt;br /&gt;
    function incrementByOne(nValue:Number):Number{&lt;br /&gt;
        nValue++;&lt;br /&gt;
        return nValue;&lt;br /&gt;
     }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
// 5&lt;br /&gt;
// 6&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Passing Parameters to a function==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        displayGreeting(&amp;quot;Joey&amp;quot;);  // Displays: Hello, Joey&lt;br /&gt;
        displayGreeting(&amp;quot;Robert&amp;quot;);  // Displays: Hello, Robert&lt;br /&gt;
    }&lt;br /&gt;
    function displayGreeting(sFirstName:String):void {&lt;br /&gt;
       trace(&amp;quot;Hello, &amp;quot; + sFirstName);&lt;br /&gt;
    } &lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Primitive data types are passed by value==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
      var effort:Number = 110;&lt;br /&gt;
      var trimmedPercentage:Number = limitPercentage(effort);&lt;br /&gt;
    &lt;br /&gt;
      trace(effort, &amp;quot;%&amp;quot;); &lt;br /&gt;
      trace(trimmedPercentage, &amp;quot;%&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
    }&lt;br /&gt;
    function limitPercentage(percentage:Number):Number {&lt;br /&gt;
     percentage = Math.min(percentage, 100);&lt;br /&gt;
     percentage = Math.max(percentage, 0);&lt;br /&gt;
     return percentage;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setting Default Values: add an equal sign (=) and the default value after an argument name==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        showGreeting(&amp;quot;Mr. Whimsy&amp;quot;);&lt;br /&gt;
        showGreeting(); &lt;br /&gt;
    } &lt;br /&gt;
    function showGreeting(name:String = &amp;quot;stranger&amp;quot;):void {&lt;br /&gt;
      trace(&amp;quot;Hello, &amp;quot;+ name + &amp;quot;, nice to meet you.&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The rest parameter can also be used with other required parameters.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
       // trace(sum()); // throws a runtime error.&lt;br /&gt;
        trace(sum(1,2,3,4,5)); // Displays: 15&lt;br /&gt;
    }&lt;br /&gt;
    function sum(base:Number, ... numbers):Number {&lt;br /&gt;
        var result:Number = base;&lt;br /&gt;
        for each (var num:Number in numbers) {&lt;br /&gt;
           result += num;&lt;br /&gt;
    &lt;br /&gt;
        }&lt;br /&gt;
        return result;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the Rest Argument (...): represents a variable number of arguments as an array followed by a name for that array==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        trace(sum(1,2,3,4,5)); // Displays: 15&lt;br /&gt;
    }&lt;br /&gt;
    function sum(... numbers):Number {&lt;br /&gt;
        var result:Number = 0;&lt;br /&gt;
        for each (var num:Number in numbers) {&lt;br /&gt;
           result += num;&lt;br /&gt;
        }&lt;br /&gt;
        return result;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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