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		<id>http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FGraphics%2Fgraphics</id>
		<title>Flash / Flex / ActionScript/Graphics/graphics - История изменений</title>
		<link rel="self" type="application/atom+xml" href="http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FGraphics%2Fgraphics"/>
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		<updated>2026-04-04T18:13:09Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Graphics/graphics&amp;diff=4636&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Graphics/graphics&amp;diff=4636&amp;oldid=prev"/>
				<updated>2010-05-26T09:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Graphics/graphics&amp;diff=4637&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Graphics/graphics&amp;diff=4637&amp;oldid=prev"/>
				<updated>2010-05-26T08:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Adding a Simple One-Color Fill==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape ();&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000);&lt;br /&gt;
        shape.graphics.beginFill(0xFFFF00,100);&lt;br /&gt;
        &lt;br /&gt;
        shape.graphics.lineTo(100, 0);&lt;br /&gt;
        shape.graphics.lineTo(100, 100);&lt;br /&gt;
        shape.graphics.lineTo(0, 100);&lt;br /&gt;
        shape.graphics.lineTo(0, 0);&lt;br /&gt;
        shape.graphics.endFill();&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change line style==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape();&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000);&lt;br /&gt;
        shape.graphics.lineTo(100, 0);&lt;br /&gt;
        shape.graphics.lineStyle(0,0x00FF00);&lt;br /&gt;
        shape.graphics.lineTo(100, 100);&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change scaleX==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var rectangleA:Shape = new Shape();&lt;br /&gt;
        rectangleA.graphics.lineStyle(1, 0, 100);&lt;br /&gt;
        rectangleA.graphics.lineTo(100, 0);&lt;br /&gt;
        rectangleA.graphics.lineTo(100, 50);&lt;br /&gt;
        rectangleA.graphics.lineTo(0, 50);&lt;br /&gt;
        rectangleA.graphics.lineTo(0, 0);&lt;br /&gt;
        rectangleA.scaleX = 4;&lt;br /&gt;
        addChild(rectangleA);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Creating Fills==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
      var spr:Sprite = new Sprite();&lt;br /&gt;
      spr.graphics.beginFill(0xff00ff, 0.5);//our fill will be yellow&lt;br /&gt;
      spr.graphics.drawCircle(0, 0, 50);//fill a circle with our fill&lt;br /&gt;
      spr.graphics.endFill();//we&amp;quot;re done with this graphic&lt;br /&gt;
      addChild(spr);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Draw four shapes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var linesA:Shape = new Shape();&lt;br /&gt;
        var linesB:Shape = new Shape();&lt;br /&gt;
        var linesC:Shape = new Shape();&lt;br /&gt;
        var linesD:Shape = new Shape();&lt;br /&gt;
        &lt;br /&gt;
        addChild(linesA);&lt;br /&gt;
        addChild(linesB);&lt;br /&gt;
        addChild(linesC);&lt;br /&gt;
        addChild(linesD);&lt;br /&gt;
        &lt;br /&gt;
        linesA.x = 100;&lt;br /&gt;
        linesA.y = 100;&lt;br /&gt;
        linesA.graphics.lineStyle(20, 0, 100, false, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;round&amp;quot;);&lt;br /&gt;
        linesA.graphics.lineTo(100, 0);&lt;br /&gt;
        linesA.graphics.lineTo(0, 50);&lt;br /&gt;
        &lt;br /&gt;
        linesB.x = 250;&lt;br /&gt;
        linesB.y = 100;&lt;br /&gt;
        linesB.graphics.lineStyle(20, 0, 100, false, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;);&lt;br /&gt;
        linesB.graphics.lineTo(100, 0);&lt;br /&gt;
        linesB.graphics.lineTo(0, 50);&lt;br /&gt;
        &lt;br /&gt;
        linesC.x = 100;&lt;br /&gt;
        linesC.y = 200;&lt;br /&gt;
        linesC.graphics.lineStyle(20, 0, 100, false, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;miter&amp;quot;);&lt;br /&gt;
        linesC.graphics.lineTo(100, 0);&lt;br /&gt;
        linesC.graphics.lineTo(0, 50);&lt;br /&gt;
        &lt;br /&gt;
        linesD.x = 250;&lt;br /&gt;
        linesD.y = 200;&lt;br /&gt;
        linesD.graphics.lineStyle(20, 0, 100, false, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;miter&amp;quot;, 10);&lt;br /&gt;
        linesD.graphics.lineTo(100, 0);&lt;br /&gt;
        linesD.graphics.lineTo(0, 50);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing a Curve==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape ();&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000, 100);&lt;br /&gt;
        shape.graphics.curveTo(50, 100, 100, 0);&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing a Straight Line==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape ();&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000);&lt;br /&gt;
        shape.graphics.lineTo(100, 0);&lt;br /&gt;
        shape.graphics.lineTo(100, 100);&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000);&lt;br /&gt;
        shape.graphics.moveTo(100, 100);&lt;br /&gt;
        shape.graphics.lineTo(150, 100);&lt;br /&gt;
        shape.graphics.moveTo(200, 100);&lt;br /&gt;
        shape.graphics.lineTo(250, 100);&lt;br /&gt;
        shape.graphics.moveTo(125, 200);&lt;br /&gt;
        shape.graphics.lineTo(225, 200);&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing Circles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
    import flash.display.Sprite;&lt;br /&gt;
    import flash.display.Shape;&lt;br /&gt;
    import flash.display.StageScaleMode;&lt;br /&gt;
    import flash.display.StageAlign;&lt;br /&gt;
    public class Main extends Sprite&lt;br /&gt;
    {&lt;br /&gt;
        private var Maib:Shape;&lt;br /&gt;
        public function ShapeTest()&lt;br /&gt;
        {&lt;br /&gt;
            stage.scaleMode = StageScaleMode.NO_SCALE;&lt;br /&gt;
            stage.align = StageAlign.TOP_LEFT;&lt;br /&gt;
            var shape:Shape = new Shape();&lt;br /&gt;
            addChild(shape);&lt;br /&gt;
            shape.x = 100;&lt;br /&gt;
            shape.y = 100;&lt;br /&gt;
            shape.graphics.beginFill(0x000000, 1);&lt;br /&gt;
            shape.graphics.drawCircle(0, 0, 100);&lt;br /&gt;
            shape.graphics.endFill();&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing Lines in a Graphics Object==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
      var spr:Sprite = new Sprite();&lt;br /&gt;
      spr.graphics.lineStyle(1, 0x0000ff);&lt;br /&gt;
      spr.graphics.moveTo(30, 30);&lt;br /&gt;
      spr.graphics.lineTo(100, 30);&lt;br /&gt;
    &lt;br /&gt;
      spr.graphics.lineTo(100, 100);&lt;br /&gt;
      spr.graphics.lineTo(30, 100);&lt;br /&gt;
      spr.graphics.lineTo(30, 30);&lt;br /&gt;
      spr.graphics.endFill();&lt;br /&gt;
    &lt;br /&gt;
      addChild(spr);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drawing Rounded Rectangles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape();&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
        shape.graphics.beginFill(0x000000, 1);&lt;br /&gt;
        shape.graphics.drawRoundRect(0, 0, 100, 100, 10, 20);&lt;br /&gt;
        shape.graphics.endFill();&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Draw lines==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var rectangleA:Sprite = new Sprite();&lt;br /&gt;
        rectangleA.graphics.lineStyle(1, 0x000000, 100, false);&lt;br /&gt;
        rectangleA.graphics.lineTo(100, 0.4);&lt;br /&gt;
        rectangleA.graphics.lineTo(100.4, 50);&lt;br /&gt;
        rectangleA.graphics.lineTo(0, 50.4);&lt;br /&gt;
        rectangleA.graphics.lineTo(0.4, 0)&lt;br /&gt;
        addChild(rectangleA);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Draw three shapes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var lineA:Shape = new Shape();&lt;br /&gt;
        var lineB:Shape = new Shape();&lt;br /&gt;
        var lineC:Shape = new Shape();&lt;br /&gt;
        &lt;br /&gt;
        addChild(lineA);&lt;br /&gt;
        addChild(lineB);&lt;br /&gt;
        addChild(lineC);&lt;br /&gt;
        &lt;br /&gt;
        lineA.x = 100;&lt;br /&gt;
        lineA.y = 100;&lt;br /&gt;
        lineA.graphics.lineStyle(20, 0, 1, false, &amp;quot;none&amp;quot;, &amp;quot;round&amp;quot;);&lt;br /&gt;
        lineA.graphics.lineTo(100, 0);&lt;br /&gt;
        &lt;br /&gt;
        lineB.x = 100;&lt;br /&gt;
        lineB.y = 150;&lt;br /&gt;
        lineB.graphics.lineStyle(20, 0, 1, false, &amp;quot;none&amp;quot;, &amp;quot;square&amp;quot;);&lt;br /&gt;
        lineB.graphics.lineTo(100, 0);&lt;br /&gt;
        &lt;br /&gt;
        lineC.x = 100;&lt;br /&gt;
        lineC.y = 200;&lt;br /&gt;
        lineC.graphics.lineStyle(20, 0, 1, false, &amp;quot;none&amp;quot;, &amp;quot;none&amp;quot;);&lt;br /&gt;
        lineC.graphics.lineTo(100, 0);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introducing the Graphics Object==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
      createSprite();&lt;br /&gt;
    }&lt;br /&gt;
    public function createSprite(){&lt;br /&gt;
      var spr:Sprite = new Sprite();&lt;br /&gt;
      spr.graphics.beginFill(0x00ff00, 1.0);&lt;br /&gt;
      spr.graphics.drawRect(0, 0, 50, 50);&lt;br /&gt;
      spr.graphics.endFill();&lt;br /&gt;
      addChild(spr);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moving the Pen without Drawing==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var shape:Shape = new Shape();&lt;br /&gt;
        shape.graphics.lineStyle(0, 0xFF0000);&lt;br /&gt;
        shape.graphics.moveTo(100, 100);&lt;br /&gt;
        addChild(shape);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Set Shape position==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var rectangleB:Shape = new Shape();&lt;br /&gt;
        rectangleB.graphics.lineStyle(1, 0, 100, false, &amp;quot;none&amp;quot;);&lt;br /&gt;
        rectangleB.graphics.lineTo(100, 0);&lt;br /&gt;
        rectangleB.graphics.lineTo(100, 50);&lt;br /&gt;
        rectangleB.graphics.lineTo(0, 50);&lt;br /&gt;
        rectangleB.graphics.lineTo(0, 0);&lt;br /&gt;
        rectangleB.y = 1;&lt;br /&gt;
        rectangleB.scaleX = 400;&lt;br /&gt;
        addChild(rectangleB);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==To move the drawing pen without drawing any line at all, use moveTo( ).==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var canvas:Shape = new Shape(  );   // Create the Shape to draw in&lt;br /&gt;
        canvas.graphics.lineStyle(1);     // Set the stroke to 1 point, black&lt;br /&gt;
        canvas.graphics.moveTo(100, 100); // Move the pen without drawing a line&lt;br /&gt;
        canvas.graphics.lineTo(200, 200); // Draw the line (this also moves the pen)&lt;br /&gt;
        addChild(canvas);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==To remove all vector drawings in an object, we use the Graphics class&amp;quot;s instance method clear( ).==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.*;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var canvas:Shape = new Shape(  );&lt;br /&gt;
        canvas.graphics.lineStyle(3, 0x0000FF);  // Apply blue stroke&lt;br /&gt;
        canvas.graphics.lineTo(25, 35);&lt;br /&gt;
        addChild(canvas);&lt;br /&gt;
        &lt;br /&gt;
        canvas.graphics.clear(  );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use the graphics==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var rectangleB:Sprite = new Sprite();&lt;br /&gt;
        rectangleB.graphics.lineStyle(1, 0x000000, 100, true);&lt;br /&gt;
        rectangleB.graphics.lineTo(100, 0.4);&lt;br /&gt;
        rectangleB.graphics.lineTo(100.4, 50);&lt;br /&gt;
        rectangleB.graphics.lineTo(0, 50.4);&lt;br /&gt;
        rectangleB.graphics.lineTo(0.4, 0);&lt;br /&gt;
        rectangleB.x = 200;&lt;br /&gt;
        addChild(rectangleB);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	</feed>