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		<title>Flash / Flex / ActionScript/Language/const - История изменений</title>
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		<updated>2026-04-04T12:08:21Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Language/const&amp;diff=4704&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
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				<updated>2010-05-26T09:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
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	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Language/const&amp;diff=4705&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T08:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==A constant is a variable which remains fixed for the remainder of the program.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
public class MyState {&lt;br /&gt;
  public static const MODE_VISUAL = 1;&lt;br /&gt;
  public static const MODE_AUDIO  = 2;&lt;br /&gt;
  public static const MODE_BOTH   = 3;&lt;br /&gt;
  private var mode = MyState.MODE_AUDIO;&lt;br /&gt;
  private function signalAlarm (  ) {&lt;br /&gt;
    if (mode == MODE_VISUAL) {&lt;br /&gt;
    } else if (mode == MODE_AUDIO) {&lt;br /&gt;
    } else if (mode == MODE_BOTH) {&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Define and use Constants==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        const BOILING_POINT:int = 212;&lt;br /&gt;
        &lt;br /&gt;
        trace(BOILING_POINT);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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