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		<title>Flash / Flex / ActionScript/Statement/for - История изменений</title>
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		<updated>2026-04-04T12:29:36Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Statement/for&amp;diff=4446&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
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				<updated>2010-05-26T09:19:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Statement/for&amp;diff=4447&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/Statement/for&amp;diff=4447&amp;oldid=prev"/>
				<updated>2010-05-26T08:14:47Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==break is a keyword that allows you to stop processing a loop or conditional.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var needle:int = 3;&lt;br /&gt;
        var haystack: Array = new Array(1,2,3,4,5,6);&lt;br /&gt;
        for (var i:int = 0; i &amp;lt; haystack.length; i++) {&lt;br /&gt;
           if (!(hay == haystack[i])) { &lt;br /&gt;
             continue; &lt;br /&gt;
           }&lt;br /&gt;
           trace(&amp;quot;I found the needle!&amp;quot;);&lt;br /&gt;
           break;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Nested for loops==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var j:Number;&lt;br /&gt;
        for (var i:Number = 0; i &amp;lt; 3; i++){&lt;br /&gt;
          trace(i);&lt;br /&gt;
          for (j = 100; j &amp;gt; 97; j--){&lt;br /&gt;
            trace(&amp;quot;\t&amp;quot; + j);&lt;br /&gt;
          }&lt;br /&gt;
        } &lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
0&lt;br /&gt;
    100&lt;br /&gt;
    99&lt;br /&gt;
    98&lt;br /&gt;
1&lt;br /&gt;
    100&lt;br /&gt;
    99&lt;br /&gt;
    98&lt;br /&gt;
2&lt;br /&gt;
    100&lt;br /&gt;
    99&lt;br /&gt;
    98&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Perform more complex initializations and increments by adding additional expressions separated by commas==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        for(var i:Number = 0, a:Number = 25; i &amp;lt; 25; i++, a -= 2) {&lt;br /&gt;
          trace(i + &amp;quot; &amp;quot; + a);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
0 25&lt;br /&gt;
1 23&lt;br /&gt;
2 21&lt;br /&gt;
3 19&lt;br /&gt;
4 17&lt;br /&gt;
5 15&lt;br /&gt;
6 13&lt;br /&gt;
7 11&lt;br /&gt;
8 9&lt;br /&gt;
9 7&lt;br /&gt;
10 5&lt;br /&gt;
11 3&lt;br /&gt;
12 1&lt;br /&gt;
13 -1&lt;br /&gt;
14 -3&lt;br /&gt;
15 -5&lt;br /&gt;
16 -7&lt;br /&gt;
17 -9&lt;br /&gt;
18 -11&lt;br /&gt;
19 -13&lt;br /&gt;
20 -15&lt;br /&gt;
21 -17&lt;br /&gt;
22 -19&lt;br /&gt;
23 -21&lt;br /&gt;
24 -23&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place two statements in the for statement==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        for (var i:int = 0, j:int = 10; i &amp;lt; 10; i++, j--) {&lt;br /&gt;
          trace(&amp;quot;i is &amp;quot; + i);&lt;br /&gt;
          trace(&amp;quot;j is &amp;quot; + j);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The for Statement==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
&lt;br /&gt;
        var total = 2;&lt;br /&gt;
        &lt;br /&gt;
        for (var i = 0; i &amp;lt; 2; i++) {&lt;br /&gt;
          total = total * 2;&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        //here&amp;quot;s the equivalent while loop:&lt;br /&gt;
        var total = 2;&lt;br /&gt;
        var i = 0;&lt;br /&gt;
        &lt;br /&gt;
        while (i &amp;lt; 2) {&lt;br /&gt;
          total = total * 2;&lt;br /&gt;
          i++;&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use a for loop to check whether a string contains the @ character==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var address = &amp;quot;me@moock.org&amp;quot;;&lt;br /&gt;
        var isValidAddress = false;&lt;br /&gt;
        &lt;br /&gt;
        for (var i = 0; i &amp;lt; address.length; i++) {&lt;br /&gt;
          if (address.charAt(i) == &amp;quot;@&amp;quot;) {&lt;br /&gt;
            isValidAddress = true;&lt;br /&gt;
            break;&lt;br /&gt;
          }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use for each loop to go through the array elements==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var games:Array = [&amp;quot;P&amp;quot;,&amp;quot;S&amp;quot;,&amp;quot;L&amp;quot;];&lt;br /&gt;
        &lt;br /&gt;
        for each (var game:* in games) {&lt;br /&gt;
          trace(game);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use For in loop to display all properties in an object==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
for (var element:String in targetObject) {&lt;br /&gt;
   // do some action&lt;br /&gt;
}&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var weather:Object = new Object();&lt;br /&gt;
        weather.temp = 45;&lt;br /&gt;
        weather.conditions = &amp;quot;rain&amp;quot;;&lt;br /&gt;
        weather.pressure = 970;&lt;br /&gt;
        &lt;br /&gt;
        for (var element:String in weather) {&lt;br /&gt;
           trace(element + &amp;quot;: &amp;quot; + weather[element]);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use for loop statement to display all elements in an array==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
&lt;br /&gt;
        var myArray:Array = [&amp;quot;A&amp;quot;, &amp;quot;B&amp;quot;, &amp;quot;C&amp;quot;, &amp;quot;D&amp;quot;,  &amp;quot;E&amp;quot;, &amp;quot;F&amp;quot;, &amp;quot;G&amp;quot;];&lt;br /&gt;
        for (var i:int = 0; i &amp;lt; myArray.length; i++) {&lt;br /&gt;
           trace(&amp;quot;Hello, &amp;quot; + myArray[i] + &amp;quot;!&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use for loop to loop through the dynamic array==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
&lt;br /&gt;
        var info:Object = new Object(  );&lt;br /&gt;
        info.city = &amp;quot;Toronto&amp;quot;;&lt;br /&gt;
        info.country = &amp;quot;Canada&amp;quot;;&lt;br /&gt;
        &lt;br /&gt;
        for (var detailName:* in info) {&lt;br /&gt;
          trace(detailName);&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        for (var detailName:* in info) {&lt;br /&gt;
          trace(info[detailName]);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use for statements to loop backward:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        for (var i:int = 10; i &amp;gt; 0; i--) {&lt;br /&gt;
          trace(i);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	</feed>