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		<id>http://wbex.ru/index.php?action=history&amp;feed=atom&amp;title=Flash_%2F_Flex_%2F_ActionScript%2FXML%2FBracket_syntax</id>
		<title>Flash / Flex / ActionScript/XML/Bracket syntax - История изменений</title>
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		<updated>2026-04-04T18:13:34Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/XML/Bracket_syntax&amp;diff=4274&amp;oldid=prev</id>
		<title> в 09:19, 26 мая 2010</title>
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				<updated>2010-05-26T09:19:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 09:19, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://wbex.ru/index.php?title=Flash_/_Flex_/_ActionScript/XML/Bracket_syntax&amp;diff=4275&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T08:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Accessing Values with E4X: Using the Dot Operator to Access Elements==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var movieList:XML = &amp;lt;movieList&amp;gt;&lt;br /&gt;
                                &amp;lt;listName&amp;gt;My favorite movies&amp;lt;/listName&amp;gt;&lt;br /&gt;
                                &amp;lt;movie id=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
                                    &amp;lt;title&amp;gt;Titus&amp;lt;/title&amp;gt;&lt;br /&gt;
                                    &amp;lt;year&amp;gt;1999&amp;lt;/year&amp;gt;&lt;br /&gt;
                                    &amp;lt;director&amp;gt;J T&amp;lt;/director&amp;gt;&lt;br /&gt;
                                &amp;lt;/movie&amp;gt;&lt;br /&gt;
                                &amp;lt;movie id=&amp;quot;456&amp;quot;&amp;gt;&lt;br /&gt;
                                    &amp;lt;title&amp;gt;Rushmore&amp;lt;/title&amp;gt;&lt;br /&gt;
                                    &amp;lt;year&amp;gt;1998&amp;lt;/year&amp;gt;&lt;br /&gt;
                                    &amp;lt;director&amp;gt;W A&amp;lt;/director&amp;gt;&lt;br /&gt;
                                &amp;lt;/movie&amp;gt;&lt;br /&gt;
                                &amp;lt;movie id=&amp;quot;789&amp;quot;&amp;gt;&lt;br /&gt;
                                    &amp;lt;title&amp;gt;Hall&amp;lt;/title&amp;gt;&lt;br /&gt;
                                    &amp;lt;year&amp;gt;1977&amp;lt;/year&amp;gt;&lt;br /&gt;
                                    &amp;lt;director&amp;gt;Woody Allen&amp;lt;/director&amp;gt;&lt;br /&gt;
                                &amp;lt;/movie&amp;gt;&lt;br /&gt;
                           &amp;lt;/movieList&amp;gt;;&lt;br /&gt;
        &lt;br /&gt;
        trace(movieList.listName); // Displays : My favorite movies&lt;br /&gt;
        &lt;br /&gt;
        trace(movieList.movie[1]);&lt;br /&gt;
        &lt;br /&gt;
        trace(movieList.movie[0].title); &lt;br /&gt;
        trace(movieList.movie[2].director);&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Adding Text Nodes to an XML Object==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var example:XML = &amp;lt;example/&amp;gt;;&lt;br /&gt;
        &lt;br /&gt;
        example.firstname = &amp;quot;Darron&amp;quot;;&lt;br /&gt;
        // Create a text node from a number&lt;br /&gt;
        example.number = 24.9;&lt;br /&gt;
        // Create a text node from a boolean&lt;br /&gt;
        example.boolean = true;&lt;br /&gt;
        &lt;br /&gt;
        // Create a text node from an array&lt;br /&gt;
        example.abc = [&amp;quot;a&amp;quot;, undefined, &amp;quot;b&amp;quot;, &amp;quot;c&amp;quot;, null, 7, false];&lt;br /&gt;
        &lt;br /&gt;
        trace( example );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bracket syntax is required for illegal property name==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var example:XML = &amp;lt;example /&amp;gt;;&lt;br /&gt;
        &lt;br /&gt;
        example[ &amp;quot;some-element&amp;quot; ] = &amp;quot;&amp;quot;;&lt;br /&gt;
        &lt;br /&gt;
        trace( example );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Build a property name and, consequently, an element name, dynamically==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var example:XML = &amp;lt;example /&amp;gt;;&lt;br /&gt;
        &lt;br /&gt;
        var id:int = 10;&lt;br /&gt;
        &lt;br /&gt;
        // Create a string to incorporate the value of id in the node name&lt;br /&gt;
        example[ &amp;quot;user&amp;quot; + id ] = &amp;quot;&amp;quot;;    &lt;br /&gt;
        &lt;br /&gt;
        trace( example );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use a variable&amp;quot;s value as the element name to find:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var nodeName:String = &amp;quot;color&amp;quot;;&lt;br /&gt;
        var fruit:XML = &amp;lt;fruit&amp;gt;&amp;lt;color&amp;gt;red&amp;lt;/color&amp;gt;&amp;lt;/fruit&amp;gt;;&lt;br /&gt;
        trace( fruit[nodeName] );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Use bracket notation, coupled with an integer, to access a particular element node==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var items:XML = &amp;lt;items&amp;gt;&lt;br /&gt;
                          &amp;lt;item&amp;gt;&lt;br /&gt;
                            &amp;lt;name&amp;gt;Apple&amp;lt;/name&amp;gt;&lt;br /&gt;
                            &amp;lt;color&amp;gt;red&amp;lt;/color&amp;gt;&lt;br /&gt;
                          &amp;lt;/item&amp;gt;&lt;br /&gt;
                          &amp;lt;item&amp;gt;&lt;br /&gt;
                            &amp;lt;name&amp;gt;Orange&amp;lt;/name&amp;gt;&lt;br /&gt;
                            &amp;lt;color&amp;gt;orange&amp;lt;/color&amp;gt;&lt;br /&gt;
                          &amp;lt;/item&amp;gt;&lt;br /&gt;
                        &amp;lt;/items&amp;gt;;&lt;br /&gt;
                        &lt;br /&gt;
        &lt;br /&gt;
        trace( items.item[0].name );&lt;br /&gt;
        &lt;br /&gt;
        trace( items.item[1].name );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==XML text in a String into an actual XML object, whereas a cast would fail.==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;!-- start source code --&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
    &amp;lt;source lang=&amp;quot;java&amp;quot;&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
package{&lt;br /&gt;
  import flash.display.Sprite;&lt;br /&gt;
  &lt;br /&gt;
  public class Main extends Sprite{&lt;br /&gt;
    public function Main(){&lt;br /&gt;
        var myXml:XML = XML(&amp;quot;&amp;lt;root&amp;gt;&amp;lt;party&amp;gt;&amp;lt;time&amp;gt;Now&amp;lt;/time&amp;gt;&amp;lt;location&amp;gt;Here&amp;lt;/location&amp;gt;&amp;lt;/party&amp;gt;&amp;lt;/root&amp;gt;&amp;quot;);&lt;br /&gt;
        trace(myXml.party[0].time); //Now&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
        &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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