JavaScript DHTML/Ajax Layer/Panel — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
Admin (обсуждение | вклад) м (1 версия) |
(нет различий)
|
Текущая версия на 07:15, 26 мая 2010
Содержание
Rounded Corners
<A href="http://www.wbex.ru/Code/JavaScriptDownload/MochiKit-1.3.1.zip">MochiKit-1.3.1.zip( 302 k)</a>
1. <A href="/Code/JavaScript/Ajax-Layer/Simpledraganddroppanel.htm">Simple drag and drop panel</a> <A href="/Code/JavaScript/Ajax-Layer/Simpledraganddroppanel.htm"></a> 2. <A href="/Code/JavaScript/Ajax-Layer/ViewPaneandLoadPanel.htm">View Pane and Load Panel</a> <A href="/Code/JavaScript/Ajax-Layer/ViewPaneandLoadPanel.htm"></a> 3. <A href="/Code/JavaScript/Ajax-Layer/ViewPaneandExplorer.htm">ViewPane and Explorer</a> <A href="/Code/JavaScript/Ajax-Layer/ViewPaneandExplorer.htm"></a>
Simple drag and drop panel
<?xml version="1.0" encoding="ISO-8859-1" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
<title>js-graph.it homepage</title>
<script type="text/javascript">
/*********************
* browser detection *
*********************/
var ie=document.all;
var nn6=document.getElementById&&!document.all;
/*****************
* drag and drop *
*****************/
var isdrag=false;
var mouseStartX, mouseStartY; // mouse position when drag starts
var elementStartX, elementStartY; // element position when drag starts
var elementToMove;
var blockToMove;
// an array containing bounds to be respected while dragging elements,
// these bounds are left, top, left + width, top + height of the parent element.
var bounds = new Array(4);
function movemouse(e)
{
if (isdrag)
{
var currentMouseX = nn6 ? e.clientX : event.clientX;
var currentMouseY = nn6 ? e.clientY : event.clientY;
var newElementX = elementStartX + currentMouseX - mouseStartX;
var newElementY = elementStartY + currentMouseY - mouseStartY;
// check bounds
// note: the "-1" and "+1" is to avoid borders overlap
if(newElementX < bounds[0])
newElementX = bounds[0] + 1;
if(newElementX + elementToMove.offsetWidth > bounds[2])
newElementX = bounds[2] - elementToMove.offsetWidth - 1;
if(newElementY < bounds[1])
newElementY = bounds[1] + 1;
if(newElementY + elementToMove.offsetHeight > bounds[3])
newElementY = bounds[3] - elementToMove.offsetHeight - 1;
// move element
elementToMove.style.left = newElementX + "px";
elementToMove.style.top = newElementY + "px";
// elementToMove.style.left = newElementX / elementToMove.parentNode.offsetWidth * 100 + "%";
// elementToMove.style.top = newElementY / elementToMove.parentNode.offsetHeight * 100 + "%";
elementToMove.style.right = null;
elementToMove.style.bottom = null;
if(blockToMove)
blockToMove.onMove();
return false;
}
}
/**
* finds the innermost draggable element starting from the one that generated the event "e"
* (i.e.: the html element under mouse pointer), then setup the document"s onmousemove function to
* move the element around.
*/
function selectmouse(e)
{
var eventSource = nn6 ? e.target : event.srcElement;
while (eventSource != document.body && !hasClass(eventSource, "draggable"))
{
eventSource = nn6 ? eventSource.parentNode : eventSource.parentElement;
}
// if a draggable element was found, calculate its actual position
if (hasClass(eventSource, "draggable"))
{
isdrag = true;
elementToMove = eventSource;
// calculate start point
//elementStartX = calculateOffsetLeft(elementToMove);
//elementStartY = calculateOffsetTop(elementToMove);
elementStartX = elementToMove.offsetLeft;
elementStartY = elementToMove.offsetTop;
// calculate mouse start point
mouseStartX = nn6 ? e.clientX : event.clientX;
mouseStartY = nn6 ? e.clientY : event.clientY;
// calculate bounds as left, top, width, height of the parent element
if(elementToMove.parentNode.style.position == "absolute")
{
bounds[0] = 0;
bounds[1] = 0;
}
else
{
bounds[0] = calculateOffsetLeft(elementToMove.parentNode);
bounds[1] = calculateOffsetTop(elementToMove.parentNode);
}
bounds[2] = bounds[0] + elementToMove.parentNode.offsetWidth;
bounds[3] = bounds[1] + elementToMove.parentNode.offsetHeight;
// either find the block related to the dragging element to call its onMove method
blockToMove = findBlock(eventSource.id);
document.onmousemove = movemouse;
return false;
}
}
document.onmousedown=selectmouse;
document.onmouseup=new Function("isdrag=false");
/*************
* Constants *
*************/
var AUTO = 0;
var HORIZONTAL = 1;
var VERTICAL = 2;
/**************
* Inspectors *
**************/
var inspectors = new Array();
/**
* The canvas class.
* This class is built on a div html element.
*/
function Canvas(htmlElement)
{
/*
* initialization
*/
this.id = htmlElement.id;
this.htmlElement = htmlElement;
this.blocks = new Array();
this.connectors = new Array();
this.initCanvas = function()
{
// inspect canvas children to identify first level blocks
this.findNestedBlocksAndConnectors(this.htmlElement);
// init connectors
var i;
for(i = 0; i < this.connectors.length; i++)
{
this.connectors[i].initConnector();
}
}
this.findNestedBlocksAndConnectors = function(node)
{
var children = node.childNodes;
var i;
var offsetLeft = calculateOffsetLeft(this.htmlElement);
var offsetTop = calculateOffsetTop(this.htmlElement);
for(i = 0; i < children.length; i++)
{
// move element in a "correct relative" position and set it size as fixed
if(getStyle(children[i], "position") == "absolute")
{
children[i].style.left = children[i].offsetLeft + offsetLeft + "px";
children[i].style.top = children[i].offsetTop + offsetTop + "px";
children[i].style.width = children[i].offsetWidth;
children[i].style.height = children[i].offsetHeight;
}
if(isBlock(children[i]))
{
// block found initialize it
var newBlock = new Block(children[i], this);
newBlock.initBlock();
this.blocks.push(newBlock);
}
else if(isConnector(children[i]))
{
// connector found, just create it, source or destination blocks may not
// have been initialized yet
var newConnector = new Connector(children[i], this);
this.connectors.push(newConnector);
}
else
{
// continue searching nested elements
this.findNestedBlocksAndConnectors(children[i]);
}
}
}
/*
* methods
*/
this.print = function()
{
var output = "<ul><legend>canvas: " + this.id + "</legend>";
var i;
for(i = 0; i < this.blocks.length; i++)
{
output += "<li>";
output += this.blocks[i].print();
output += "</li>";
}
output += "</ul>";
return output;
}
/*
* This function searches for a nested block with a given id
*/
this.findBlock = function(blockId)
{
var result;
var i;
for(i = 0; i < this.blocks.length && !result; i++)
{
result = this.blocks[i].findBlock(blockId);
}
return result;
}
this.toString = function()
{
return "canvas: " + this.id;
}
}
/*
* Block class
*/
function Block(htmlElement, canvas)
{
/*
* initialization
*/
this.canvas = canvas;
this.htmlElement = htmlElement;
this.id = htmlElement.id;
this.blocks = new Array();
this.moveListeners = new Array();
this.initBlock = function()
{
// inspect block children to identify nested blocks
var children = this.htmlElement.childNodes;
var i;
for(i = 0; i < children.length; i++)
{
if(isBlock(children[i]))
{
var innerBlock = new Block(children[i], this.canvas);
innerBlock.initBlock();
this.blocks.push(innerBlock);
this.moveListeners.push(innerBlock);
}
}
//this.htmlElement.onmousemove = new Function("if(isdrag) findBlock(\"" + this.id + "\").onMove();");
}
this.top = function()
{
return calculateOffsetTop(this.htmlElement);
}
this.left = function()
{
return calculateOffsetLeft(this.htmlElement);
}
this.width = function()
{
return this.htmlElement.offsetWidth;
}
this.height = function()
{
return this.htmlElement.offsetHeight;
}
/*
* methods
*/
this.print = function()
{
var output = "block: " + this.id;
if(this.blocks.length > 0)
{
output += "<ul>";
var i;
for(i = 0; i < this.blocks.length; i++)
{
output += "<li>";
output += this.blocks[i].print();
output += "</li>";
}
output += "</ul>";
}
return output;
}
/*
* This function searches for a nested block (or the block itself) with a given id
*/
this.findBlock = function(blockId)
{
if(this.id == blockId)
return this;
var result;
var i;
for(i = 0; i < this.blocks.length && !result; i++)
{
result = this.blocks[i].findBlock(blockId);
}
return result;
}
this.move = function(left, top)
{
this.htmlElement.style.left = left;
this.htmlElement.style.top = top;
this.onMove();
}
this.onMove = function()
{
var i;
// notify listeners
for(i = 0; i < this.moveListeners.length; i++)
{
this.moveListeners[i].onMove();
}
}
this.toString = function()
{
return "block: " + this.id;
}
}
/*
* Connector class.
* The init function takes two Block objects as arguments representing
* the source and destination of the connector
*/
function Connector(htmlElement, canvas)
{
this.htmlElement = htmlElement;
this.canvas = canvas;
this.source = null;
this.destination = null;
this.startX = null;
this.startY = null;
this.destX = null;
this.destY = null;
this.segment1 = null;
this.segment2 = null;
this.segment3 = null;
this.preferredOrientation = AUTO;
this.orientation = HORIZONTAL;
this.size = 1;
this.color = "black";
this.moveListeners = new Array();
this.initConnector = function()
{
// detect the connector id
if(this.htmlElement.id)
this.id = this.htmlElement.id;
else
this.id = this.htmlElement.className;
// split the class name to get the ids of the source and destination blocks
var splitted = htmlElement.className.split(" ");
if(splitted.length < 3)
{
alert("Unable to create connector \"" + id + "\", class is not in the correct format: connector <sourceBlockId>, <destBlockId>");
return;
}
var connectorClass = splitted[0] + " " + splitted[1] + " " + splitted[2];
this.source = this.canvas.findBlock(splitted[1]);
if(!this.source)
{
alert("cannot find source block with id \"" + splitted[1] + "\"");
return;
}
this.destination = this.canvas.findBlock(splitted[2]);
if(!this.destination)
{
alert("cannot find destination block with id \"" + splitted[2] + "\"");
return;
}
// check preferred orientation
if(hasClass(this.htmlElement, "vertical"))
this.preferredOrientation = VERTICAL;
else if(hasClass(this.htmlElement, "horizontal"))
this.preferredOrientation = HORIZONTAL;
else
this.preferredOrientation = AUTO;
// build the segments
this.segment1 = document.createElement("div");
this.segment1.id = this.id + "_1";
this.canvas.htmlElement.appendChild(this.segment1);
this.segment1.style.position = "absolute";
this.segment1.style.overflow = "hidden";
if(!getStyle(this.segment1, "background-color"))
this.segment1.style.backgroundColor = this.color;
this.segment1.className = connectorClass;
this.segment2 = document.createElement("div");
this.segment2.id = this.id + "_2";
this.canvas.htmlElement.appendChild(this.segment2);
this.segment2.className = connectorClass;
this.segment2.style.position = "absolute";
this.segment2.style.overflow = "hidden";
if(!getStyle(this.segment2, "background-color"))
this.segment2.style.backgroundColor = this.color;
this.segment3 = document.createElement("div");
this.segment3.id = this.id + "_3";
this.canvas.htmlElement.appendChild(this.segment3);
this.segment3.style.position = "absolute";
this.segment3.style.overflow = "hidden";
if(!getStyle(this.segment3, "background-color"))
this.segment3.style.backgroundColor = this.color;
this.segment3.className = connectorClass;
this.repaint();
this.source.moveListeners.push(this);
this.destination.moveListeners.push(this);
// call inspectors for this connector
var i;
for(i = 0; i < inspectors.length; i++)
{
inspectors[i].inspect(this);
}
// remove old html element
this.htmlElement.parentNode.removeChild(this.htmlElement);
}
/**
* Repaints the connector
*/
this.repaint = function()
{
var sourceLeft = this.source.left();
var sourceTop = this.source.top();
var sourceWidth = this.source.width();
var sourceHeight = this.source.height();
var destinationLeft = this.destination.left();
var destinationTop = this.destination.top();
var destinationWidth = this.destination.width();
var destinationHeight = this.destination.height();
if(this.preferredOrientation == HORIZONTAL)
{
// use horizontal orientation except if it is impossible
if((destinationLeft - sourceLeft - sourceWidth) *
(sourceLeft - destinationLeft - destinationWidth) > 0)
this.orientation = VERTICAL;
else
this.orientation = HORIZONTAL;
}
else if(this.preferredOrientation == VERTICAL)
{
// use vertical orientation except if it is impossible
if((destinationTop - sourceTop - sourceHeight) *
(sourceTop - destinationTop - destinationHeight) > 0)
this.orientation = HORIZONTAL;
else
this.orientation = VERTICAL;
}
else
{
// auto orientation: change current orientation if it is impossible to maintain
if(this.orientation == HORIZONTAL &&
(destinationLeft - sourceLeft - sourceWidth) *
(sourceLeft - destinationLeft - destinationWidth) > 0)
{
this.orientation = VERTICAL;
}
else if(this.orientation == VERTICAL &&
(destinationTop - sourceTop - sourceHeight) *
(sourceTop - destinationTop - destinationHeight) > 0)
{
this.orientation = HORIZONTAL;
}
}
if(this.orientation == HORIZONTAL)
{
// deduce which face to use on source and destination blocks
if(sourceLeft + sourceWidth / 2 < destinationLeft + destinationWidth / 2)
{
// use left side of the source block and right side of the destination block
this.startX = sourceLeft + sourceWidth;
this.destX = destinationLeft;
}
else
{
// use right side of the source block and left side of the destination block
this.startX = sourceLeft;
this.destX = destinationLeft + destinationWidth;
}
this.startY = sourceTop + sourceHeight / 2;
this.destY = destinationTop + destinationHeight /2;
// first horizontal segment positioning
this.segment1.style.left = Math.min(this.startX, (this.destX + this.startX) / 2) + "px";
this.segment1.style.top = this.startY + "px";
this.segment1.style.width = Math.abs((this.startX - this.destX) / 2) + this.size + "px";
this.segment1.style.height = this.size + "px";
// vertical segment positioning
this.segment2.style.left = ((this.startX + this.destX) /2) + "px";
this.segment2.style.top = Math.min(this.startY, this.destY) + "px";
this.segment2.style.width = this.size + "px";
this.segment2.style.height = Math.abs(this.destY - this.startY) + "px";
// second horizontal segment positioning
this.segment3.style.left = Math.min((this.startX + this.destX) /2, this.destX) + "px";
this.segment3.style.top = this.destY + "px";
this.segment3.style.width = Math.abs((this.destX - this.startX) / 2) + "px";
this.segment3.style.height = this.size + "px";
// label positioning
//this.htmlElement.style.left = this.startX + "px";
//this.htmlElement.style.top = this.startY + this.size + "px";
}
else
{
// deduce which face to use on source and destination blocks
if(sourceTop + sourceHeight / 2 < destinationTop + destinationHeight / 2)
{
// use bottom side of the sheightblock and top side of thtopestination block
this.startY = sourceTop + sourceHeight;
this.destY = destinationTop;
}
else
{
// use top side of the source block and bottom side of the destination block
this.startY = sourceTop;
this.destY = destinationTop + destinationHeight;
}
this.startX = sourceLeft + sourceWidth / 2;
this.destX = destinationLeft + destinationWidth / 2;
// first vertical segment positioning
this.segment1.style.left = this.startX + "px";
this.segment1.style.top = Math.min(this.startY, (this.destY + this.startY)/2) + "px";
this.segment1.style.width = this.size + "px";
this.segment1.style.height = Math.abs((this.startY - this.destY) / 2) + this.size + "px";
// horizontal segment positioning
this.segment2.style.left = Math.min(this.startX, this.destX) + "px";
this.segment2.style.top = ((this.startY + this.destY) /2) + "px";
this.segment2.style.width = Math.abs(this.destX - this.startX) + "px";
this.segment2.style.height = this.size + "px";
// second vertical segment positioning
this.segment3.style.left = this.destX + "px";
this.segment3.style.top = Math.min(this.destY, (this.destY + this.startY) / 2) + "px";
this.segment3.style.width = this.size + "px";
this.segment3.style.height = Math.abs((this.destY - this.startY) / 2) + "px";
// label positioning
//this.htmlElement.style.left = this.startX + "px";
//this.htmlElement.style.top = this.startY + this.size + "px";
}
}
this.onMove = function()
{
this.repaint();
// notify listeners
var i;
for(i = 0; i < this.moveListeners.length; i++)
this.moveListeners[i].onMove();
}
}
function ConnectorEnd(connector, htmlElement, segment)
{
this.connector = connector;
this.htmlElement = htmlElement;
this.connector.segment1.parentNode.appendChild(htmlElement);
// strip extension
this.src = this.htmlElement.src.substring(0, this.htmlElement.src.lastIndexOf("."));
this.srcExtension = this.htmlElement.src.substring(this.htmlElement.src.lastIndexOf("."));
this.orientation;
this.repaint = function()
{
this.htmlElement.style.position = "absolute";
var orientation;
var left;
var top;
if(connector.orientation == HORIZONTAL)
{
left = segment.offsetLeft;
orientation = "l";
if(segment.offsetLeft == connector.segment2.offsetLeft)
{
left += segment.offsetWidth - this.htmlElement.offsetWidth;
var orientation = "r";
}
top = segment.offsetTop - (this.htmlElement.offsetHeight / 2);
}
else
{
top = segment.offsetTop;
orientation = "u";
if(segment.offsetTop == connector.segment2.offsetTop)
{
top += segment.offsetHeight - this.htmlElement.offsetHeight;
var orientation = "d";
}
left = segment.offsetLeft - (this.htmlElement.offsetWidth / 2);
}
this.htmlElement.style.left = Math.ceil(left) + "px";
this.htmlElement.style.top = Math.ceil(top) + "px";
if(this.htmlElement.tagName.toLowerCase() == "img" && this.orientation != orientation)
{
this.htmlElement.src = this.src + "_" + orientation + this.srcExtension;
}
this.orientation = orientation;
}
this.onMove = function()
{
this.repaint();
}
}
function SideConnectorLabel(connector, htmlElement, side)
{
this.connector = connector;
this.htmlElement = htmlElement;
this.connector.segment1.parentNode.appendChild(htmlElement);
if(side == "source")
this.segment = connector.segment1;
else
this.segment = connector.segment3;
this.side = side;
this.repaint = function()
{
this.htmlElement.style.position = "absolute";
var segmentOrientation;
if(this.segment.offsetWidth < this.segment.offsetHeight)
segmentOrientation = VERTICAL;
else
segmentOrientation = HORIZONTAL;
var left = this.segment.offsetLeft;
var top = this.segment.offsetTop;
if(segmentOrientation == VERTICAL)
{
if(this.segment.offsetTop == connector.segment2.offsetTop)
{
// put label on the bottom of the connector (segment goes downward)
top += this.segment.offsetHeight - this.htmlElement.offsetHeight;
}
}
else
{
if(this.segment.offsetLeft == connector.segment2.offsetLeft)
{
// anchor the label on its right side to avoid overlap with the block
left += this.segment.offsetWidth - this.htmlElement.offsetWidth;
}
if(this.segment.offsetTop < (this.side == "source" ? connector.segment3.offsetTop : connector.segment1.offsetTop))
{
// put label over the connector rather than below
top -= this.htmlElement.offsetHeight;
}
}
this.htmlElement.style.left = Math.ceil(left) + "px";
this.htmlElement.style.top = Math.ceil(top) + "px";
}
this.onMove = function()
{
this.repaint();
}
}
function MiddleConnectorLabel(connector, htmlElement)
{
this.connector = connector;
this.htmlElement = htmlElement;
this.connector.segment2.parentNode.appendChild(htmlElement);
this.repaint = function()
{
this.htmlElement.style.position = "absolute";
var segmentOrientation;
if(connector.segment2.offsetWidth < connector.segment2.offsetHeight)
segmentOrientation = VERTICAL;
else
segmentOrientation = HORIZONTAL;
var left;
var top;
if(segmentOrientation == VERTICAL)
{
// put label at middle height on right side of the connector
top = connector.segment2.offsetTop + (connector.segment2.offsetHeight - this.htmlElement.offsetHeight) / 2;
left = connector.segment2.offsetLeft;
}
else
{
// put connector below the connector at middle widths
top = connector.segment2.offsetTop;
left = connector.segment2.offsetLeft + (connector.segment2.offsetWidth - this.htmlElement.offsetWidth) / 2;;
}
this.htmlElement.style.left = Math.ceil(left) + "px";
this.htmlElement.style.top = Math.ceil(top) + "px";
}
this.onMove = function()
{
this.repaint();
}
}
/*
* Inspector classes
*/
function ConnectorEndsInspector()
{
this.inspect = function(connector)
{
var children = connector.htmlElement.childNodes;
var i;
for(i = 0; i < children.length; i++)
{
if(hasClass(children[i], "connector-end"))
{
var newElement = new ConnectorEnd(connector, children[i], connector.segment3);
newElement.repaint();
connector.moveListeners.push(newElement);
}
else if(hasClass(children[i], "connector-start"))
{
var newElement = new ConnectorEnd(connector, children[i], connector.segment1);
newElement.repaint();
connector.moveListeners.push(newElement);
}
}
}
}
function ConnectorLabelsInspector()
{
this.inspect = function(connector)
{
var children = connector.htmlElement.childNodes;
var i;
for(i = 0; i < children.length; i++)
{
if(hasClass(children[i], "source-label"))
{
var newElement = new SideConnectorLabel(connector, children[i], "source");
newElement.repaint();
connector.moveListeners.push(newElement);
}
else if(hasClass(children[i], "middle-label"))
{
var newElement = new MiddleConnectorLabel(connector, children[i]);
newElement.repaint();
connector.moveListeners.push(newElement);
}
else if(hasClass(children[i], "destination-label"))
{
var newElement = new SideConnectorLabel(connector, children[i], "destination");
newElement.repaint();
connector.moveListeners.push(newElement);
}
}
}
}
/*
* Inspector registration
*/
inspectors.push(new ConnectorEndsInspector());
inspectors.push(new ConnectorLabelsInspector());
/*
* an array containing all the canvases in document
*/
var canvases = new Array();
/*
* This function initializes the js_graph objects inspecting the html document
*/
function initPageObjects()
{
if(isCanvas(document.body))
{
var newCanvas = new Canvas(document.body);
newCanvas.initCanvas();
canvases.push(newCanvas);
}
else
{
var divs = document.getElementsByTagName("div");
var i;
for(i = 0; i < divs.length; i++)
{
if(isCanvas(divs[i]))
{
var newCanvas = new Canvas(divs[i]);
newCanvas.initCanvas();
canvases.push(newCanvas);
}
}
}
}
/*
* Utility functions
*/
function findCanvas(canvasId)
{
var i;
for(i = 0; i < canvases.length; i++)
if(canvases[i].id == canvasId)
return canvases[i];
return null;
}
function findBlock(blockId)
{
var i;
for(i = 0; i < canvases.length; i++)
{
var block = canvases[i].findBlock(blockId);
if(block)
return block;
}
return null;
}
/*
* This function determines whether a html element is to be considered a canvas
*/
function isBlock(htmlElement)
{
return hasClass(htmlElement, "block");
}
/*
* This function determines whether a html element is to be considered a block
*/
function isCanvas(htmlElement)
{
return hasClass(htmlElement, "canvas");
}
/*
* This function determines whether a html element is to be considered a connector
*/
function isConnector(htmlElement)
{
return htmlElement.className && htmlElement.className.match(new RegExp("connector .*"));
}
/*
* This function calculates the absolute "top" value for a html node
*/
function calculateOffsetTop(obj)
{
var curtop = 0;
if (obj.offsetParent)
{
while (obj.offsetParent)
{
curtop += obj.offsetTop;
obj = obj.offsetParent;
}
}
else if (obj.y)
curtop += obj.y;
return curtop;
}
/*
* This function calculates the absolute "left" value for a html node
*/
function calculateOffsetLeft(obj)
{
var curleft = 0;
if (obj.offsetParent)
{
while (obj.offsetParent)
{
curleft += obj.offsetLeft;
obj = obj.offsetParent;
}
}
else if (obj.x)
curleft += obj.x;
return curleft;
}
function hasClass(element, className)
{
if(!element.className)
return false;
var classes = element.className.split(" ");
var i;
for(i = 0; i < classes.length; i++)
if(classes[i] == className)
return true;
return false;
}
/**
* This function retrieves the actual value of a style property even if it is set via css.
*/
function getStyle(node, styleProp)
{
// if not an element
if( node.nodeType != 1)
return;
var value;
if (node.currentStyle)
{
// ie case
styleProp = replaceDashWithCamelNotation(styleProp);
value = node.currentStyle[styleProp];
}
else if (window.getComputedStyle)
{
// mozilla case
value = document.defaultView.getComputedStyle(node, null).getPropertyValue(styleProp);
}
return value;
}
function replaceDashWithCamelNotation(value)
{
var pos = value.indexOf("-");
while(pos > 0 && value.length > pos + 1)
{
value = value.substring(0, pos) + value.substring(pos + 1, pos + 2).toUpperCase() + value.substring(pos + 2);
pos = value.indexOf("-");
}
return value;
}
</script>
<style rel="stylesheet" type="text/css">
.draggable
{
position: absolute;
cursor: move;
}
.connector
{
background-color: black;
}
.dock_point
{
height: 1px;
width: 1px;
overflow: hidden;
padding: 0px !important;
border: none !important;
margin: 0px;
position: absolute;
font-size: 1px;
visibility: hidden;
}
div.block
{
border: 1px solid #262A37;
background-color: #E0E8FF;
padding: 5px;
font-size: 11px;
}
html
{
padding: 0px;
margin: 0px;
}
body
{
font-family: verdana;
color: #33333F;
padding: 3px;
margin: 0px;
background-color: white;
}
h1
{
color: #FF7521;
margin: 0px;
}
h2
{
font-size: 15px;
margin: 0px;
}
.middle-label, .source-label, .destination-label
{
font-size: 11px;
font-weight: bold;
padding: 5px;
}
div.connector
{
background-color: #FF9900;
}
table.main_table
{
width: 100%;
border-collapse: separate;
}
td.menu
{
padding: 5px;
}
.menu ul
{
margin: 0px;
padding: 0px;
list-style-type: none;
list-style-position: outside;
}
.menu li
{
border: none;
padding: 0px;
font-size: 12px;
margin-bottom: 3px;
}
.menu li a
{
display: block;
border: 1px solid #262A37;
width: 100px;
color: #262A37;
text-decoration: none;
padding: 1px;
background-color: #E0E8FF;
}
.menu li a#active_menu
{
color: #FF9900;
border-color: #FF9900;
}
.menu li a:hover
{
color: #FF9900;
border-color: #FF9900;
}
</style>
</head>
<body onload="initPageObjects();">
<table class="main_table">
<tr>
<td style="vertical-align: top; padding: 0px;">
<div id="mainCanvas" class="canvas block" style="width: 100%; height: 400px; background-color: white; padding: 0px;">
<div id="title_block" class="block draggable" style="top: 100px; left: 100px;">
<h2>Coming soon...</h2>
</div>
</td>
</tr>
</table>
<div class="connector active_menu mainCanvas">
</div>
</body>
</html>
<A href="http://www.wbex.ru/Code/JavaScriptDownload/dragdrop.zip">dragdrop.zip( 15 k)</a>
ViewPane and Explorer
<html>
<head>
<title>DynAPI Examples - ViewPane and Explorer</title>
<script language="JavaScript" src="./dynapisrc/dynapi.js"></script>
<script language="Javascript">
dynapi.library.setPath("./dynapisrc/");
dynapi.library.include("dynapi.api");
dynapi.library.include("ViewPane");
dynapi.library.include("Explorer");
dynapi.library.include("ExplorerBlockStyle"); //Optional
</script>
<script language="Javascript">
var html;
var vp = new ViewPane(null,250,100,200,160);
// optional corner image
vp.setLocalStyleAttribute("imageCorner",Styles.getImage("corner.gif",16,16));
var env = dynapi.functions.getImage("./dynapiexamples/images/envelope.gif",15,18);
var exp2 = new Explorer(0,0,null,null,"ExplorerBlock");
exp2.addLeave("root","<font color="green"><b>Emails<b></font>");
// Inboox
exp2.addLeave("ib","<font color="Navy"><b>Inbox<b></font>","root");
exp2.addLeave("flour","<font color="red">Just stop to say Hi..<br>Be of good cheer</font><hr>","ib",env);
exp2.addLeave("sugar","<font color="black">This is a very long message<br>with a lot of <br>breaks...</font><hr>","ib",env);
exp2.addLeave("choc","Chocolate","ib",env);
// Archive
exp2.addLeave("ar","Archive","ib");
exp2.addLeave("plain","Plain Cake","ar",env);
exp2.addLeave("ccake","Chocolate Cake","ar",env);
// Outbox
exp2.addLeave("ob","<font color="maroon"><b>Outbox<b></font>","root");
exp2.addLeave("mango","Mango","ob",env);
exp2.addLeave("apple","Apple","ob",env);
exp2.addLeave("grape","Grapes","ob",env);
vp.setContent(exp2);
dynapi.document.addChild(vp);
</script>
</head>
<body>
<script>
dynapi.document.insertAllChildren();
</script>
</body>
</html>
<A href="http://www.wbex.ru/Code/JavaScriptDownload/dynapi.zip">dynapi.zip( 791 k)</a>
View Pane and Load Panel
<html>
<head>
<title>DynAPI Examples - ViewPane and LoadPanel</title>
<script language="JavaScript" src="./dynapisrc/dynapi.js"></script>
<script language="Javascript">
dynapi.library.setPath("./dynapisrc/");
dynapi.library.include("dynapi.api");
dynapi.library.include("dynapi.gui.LoadPanel");
dynapi.library.include("ViewPane");
</script>
<script language="Javascript">
var lp = new LoadPanel("./dynapiexamples/loadpanel/file1.html");
lp.setSize(300,300);
lp.setBgColor("#C0C0C0");
var vp = new ViewPane(null,250,100,200,200);
vp.setContent(lp)
dynapi.document.addChild(vp);
</script>
</head>
<body>
<p>
<a href="javascript:lp.setURL("./dynapiexamples/loadpanel/file1.html")">file 1</a><br>
<a href="javascript:lp.setURL("./dynapiexamples/loadpanel/file2.html")">file 2</a><br>
<a href="javascript:lp.setURL("./dynapiexamples/loadpanel/file3.html")">file 3</a>
</p>
<script>
dynapi.document.insertAllChildren();
</script>
</body>
</html>
<A href="http://www.wbex.ru/Code/JavaScriptDownload/dynapi.zip">dynapi.zip( 791 k)</a>