JavaScript Tutorial/Event/Target — различия между версиями

Материал из Web эксперт
Перейти к: навигация, поиск
 
м (1 версия)
 
(нет различий)

Текущая версия на 08:24, 26 мая 2010

Event Bubbling Demonstration

<html onclick="alert("Event is now at the HTML element.")"> 
<head> 
<title>Event Bubbles</title> 
<script type="text/javascript"> 
function init() { 
    window.onclick = winEvent 
    document.onclick = docEvent; 
    document.body.onclick = docBodEvent; 
} 
function winEvent() { 
    alert("window object level."); 
} 
function docEvent() { 
    alert("document object level."); 
} 
function docBodEvent() { 
    alert("BODY element."); 
} 
</script> 
</head> 
<body onload="init()"> 
<form onclick="alert("FORM")"> 
<input type="button" value="Button "main1"" name="main1" onclick="alert("Button: " + this.name)" /> 
</form> 
</body> 
</html>


Get key event target element id

<html>
<head>
<title>Key Events Example</title>
<script type="text/javascript">
function handleEvent(oEvent) {
    var oTextbox = document.getElementById("txt1");
    oTextbox.value += "\n>" + oEvent.type;
    oTextbox.value += "\n    target is " + (oEvent.target || oEvent.srcElement).id;
}
</script>
</head>
<body>
    <P>Type some characters into the first textbox.</p>
    <P><textarea id="txtInput" rows="15" cols="50"
        onkeypress="handleEvent(event)"></textarea></p>
    <P><textarea id="txt1" rows="15" cols="50"></textarea></p>
</body>
</html>


Get mouse event target

<html>
<head>
<title>Mouse Events Example</title>
<script type="text/javascript">
    function handleEvent(oEvent) {
        var oTextbox = document.getElementById("txt1");
        oTextbox.value += "\n    target is " + (oEvent.target || oEvent.srcElement).id;
    }
</script>
</head>
<body>
<P>Use your mouse to click and double click the red square.</p>
<div style="width: 100px; height: 100px; background-color: red"
     onclick="handleEvent(event)"
     id="div1"></div>
<P><textarea id="txt1" rows="15" cols="50"></textarea></p>
</body>
</html>


W3C Event Capture and Bubble

<html> 
<head> 
<title>W3C DOM Event Propagation</title> 
<script type="text/javascript"> 
function init() { 
    window.onclick = winEvent; 
    document.onclick = docEvent; 
    document.body.onclick = docBodEvent; 
    document.addEventListener("click", docEvent, true); 
    document.forms[0].addEventListener("click", formCaptureEvent, true); 
    document.forms[0].addEventListener("click", formBubbleEvent, false); 
} 
function winEvent(evt) { 
    alert("window object level (" + getPhase(evt) + ")."); 
} 
function docEvent(evt) { 
    alert("Document level (" + getPhase(evt) + ")."); 
} 
function docBodEvent(evt) { 
    alert("BODY level (" + getPhase(evt) + ")."); 
} 
function formCaptureEvent(evt) { 
    alert("FORM only on CAPTURE."); 
} 
function formBubbleEvent(evt) { 
    alert("FORM only on BUBBLE."); 
} 
function getPhase(evt) { 
    switch (evt.eventPhase) { 
        case 1: 
        return "CAPTURING"; 
            break; 
        case 2: 
        return "AT TARGET"; 
            break; 
        case 3: 
        return "BUBBLING"; 
            break; 
        default: 
        return ""; 
    } 
} 
</script> 
</head> 
<body onload="init()"> 
<form> 
<input type="button" value="Button "main1"" name="main1" onclick="alert("button (" + getPhase(event) + ").")" /> 
</form> 
</body> 
</html>