Flash / Flex / ActionScript/Development/MovieClip — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
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(нет различий)
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Текущая версия на 08:15, 26 мая 2010
Содержание
Add frame event listener to MovieClip
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Motion extends MovieClip {
public function Motion() {
trace("Motion class instantiated");
addEventListener(Event.ENTER_FRAME, update);
}
private function updatePosition():void {
this.x++;
this.y++;
}
private function update(evtObj:Event):void {
this.updatePosition();
}
}
}
Change MovieClip position
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Motion extends MovieClip {
public function Motion() {
}
public function init(xVal:Number,yVal:Number):void {
this.x = xVal;
this.y = yVal;
addEventListener(Event.ENTER_FRAME, update);
}
private function updatePosition():void {
this.x++;
this.y++;
}
private function update(evtObj:Event):void {
this.updatePosition();
}
}
}
extends MovieClip
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Motion extends MovieClip {
public function Motion() {
this.addEventListener(Event.ENTER_FRAME, update);
}
private function updatePosition():void {
this. x++;
this. y++;
}
private function update(evtObj:Event):void {
this.updatePosition();
}
}
}
Variable and Function Definitions in Frame Scripts
package {
import flash.display.MovieClip;
import flash.utils.Timer;
import flash.events.TimerEvent;
public class Main extends MovieClip {
private var timer:Timer;
public function Main() {
timer = new Timer(100, 0);
timer.addEventListener(TimerEvent.TIMER, timerListener);
timer.start( );
}
private function timerListener (e:TimerEvent):void {
randomFade( );
}
private function randomFade ( ):void {
alpha = Math.random( );
}
public function dispose ( ):void {
timer.stop( );
}
}
}
Working with the MovieClip: Using stop() and gotoAndPlay()
package {
import flash.display.*;
import flash.net.URLRequest;
import flash.events.Event;
public class Movies extends Sprite
{
public function Movies()
{
var loader:Loader = new Loader();
loader.load(new URLRequest("movie.swf"));
loader.contentLoaderInfo.addEventListener(Event.ruPLETE, makeMovie);
}
private function makeMovie(event:Event):void
{
var mc:MovieClip = (event.target.content as MovieClip);
mc.gotoAndPlay("intro");
mc.addEventListener(Event.ENTER_FRAME, stopMovie);
}
private function stopMovie(event:Event):void
{
try
{
if (MovieClip(event.target).currentFrame == 30)
MovieClip(event.target).stop();
} catch(err:Error) {
trace("oops...");
}
}
}
}