Flash / Flex / ActionScript/TextField/htmlText

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Версия от 08:14, 26 мая 2010; Admin (обсуждение | вклад) (1 версия)
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Add a Hyperlink to Text with target

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
      field.htmlText = "<a href="http://www.wbex.ru" target="blank">Website</a>";
      addChild(field);
    }
  }
}



Add HTML new line tag in TextField

 
package{
  import flash.display.Sprite;
  import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var tArticle:TextField = new TextField();
        tArticle.multiline = true;
        tArticle.wordWrap = true;
        for(var i:Number = 0; i < 100; i++) {
          tArticle.htmlText += "<b>item</b><br>";
        }
    }
  }
}



Adding a Hyperlink to Text

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
      field.htmlText = "<a href="http://www.wbex.ru">Website</a>";
      addChild(field);
    }
  }
}



Adding Mail Links

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var tArticle:TextField = new TextField();
        tArticle.multiline = true;
        tArticle.wordWrap = true;
        tArticle.htmlText = <a href=mailto:joey@wbex.ru>send email</a>; 
        addChild(tArticle);
    }
  }
}



Calling JavaScript Functions

 

package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var tArticle:TextField = new TextField();
        tArticle.multiline = true;
        tArticle.wordWrap = true;
        tArticle.htmlText = "<a href=\"javascript:void(alert("This is a message from Flash"));\">click this text</a>";
        addChild(tArticle);
    }
  }
}



Condensing Whitespace

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
    
      field.condenseWhite = true;
      field.htmlText = "hello            friend";   // Displays: "hello friend"
      addChild(field);
    }
  }
}



Displaying HTML-Formatted Text

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
    
        field.htmlText = "<u>This displays as underlined text.</u>";
        
        field.text = "<u>underlined text</u>";  addChild(field);
    }
  }
}



Embed a SWF file

 
package{
  import flash.display.Sprite;
  import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var txt:TextField = new TextField();
        txt.htmlText = "<img src="Movie.swf" id=" textMovie"  width="100" height="100" /> some text around our image";
        addChild(txt);
    }
  }
}



Embedding Content in Text

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var tContent:TextField = new TextField();
        tContent.border = true;
        tContent.htmlText = "A picture of a lake: <img width="180" height="120" src="http://www.wbex.ru/asb/image2.jpg">";
        addChild(tContent);
    }
  }
}



Escape HTML tags bracket

 

package{
  import flash.display.Sprite;
  import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var tTitle:TextField = new TextField();
        tTitle.htmlText = "&lt; is a less than sign";
        addChild(tTitle);
    }
  }
}



Formatting Text by using HTML tags

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
      field .htmlText = "<b>Bold text</b> <u>Underlined text</u>";
      addChild(field);
    }
  }
}



Formatting Text with HTML

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var t:TextField = new TextField(  );
        t.autoSize = TextFieldAutoSize.LEFT;
        
        var message:String = "<FONT FACE="Arial" SIZE="20">"
                           + "<B>ActionScript is fun!</B></FONT>";
        
        
        t.htmlText = message;
        //HTML text is assigned directly to the htmlText variable
        t.htmlText = "<FONT FACE="Arial" SIZE="20">"
                     + "<B>ActionScript is fun!</B></FONT>";
        
        addChild(t);
    }
  }
}



Interactions between the text and htmlText variables

 

package{
  import flash.display.Sprite;
    import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var t:TextField = new TextField(  );
        t.htmlText = "<P ALIGN="LEFT">" +
            + "<FONT FACE="Times New Roman" SIZE="12" COLOR="#000000" "
            + "LETTERSPACING="0" KERNING="0">This field contains <B>HTML!</B>"
            + "</FONT></P>";
        addChild(t);
    }
  }
}



Make the text font italic

 
package{
  import flash.display.Sprite;
  import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var tArticle:TextField = new TextField();
        tArticle.multiline = true;
        tArticle.wordWrap = true;
        var sTempHTML:String = "<B>Bold text</B>";
        sTempHTML += "<I>Italic text</I>";
        tArticle.htmlText = sTempHTML;
        addChild(tArticle);
    }
  }
}



Quoting attribute values

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var t:TextField = new TextField(  );
        t.htmlText = "<P ALIGN="RIGHT">hi there</P>";
        addChild(t);
    }
  }
}



Set both text and htmlText

 
package{
  import flash.display.Sprite;
    import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var t:TextField = new TextField(  );
        t.htmlText = "<B>hello</B>";
        t.text += " world";
        addChild(t);
    }
  }
}



Set link color

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
    
        var htmlLink:String = "<font color="#0000FF"><u>";
        htmlLink += "<a href="http://www.wbex.ru">Website</a>";
        htmlLink += "</u></font>";
        field.htmlText = htmlLink;
        addChild(field);
    }
  }
}



Specify a target window into which the link opens

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
        var field:TextField = new TextField(  );
        
        field.text = "Website";
        var formatter:flash.text.TextFormat = new flash.text.TextFormat(  );
        formatter.url = "http://www.wbex.ru/";
        formatter.target = "_blank";
        field.setTextFormat(formatter);
    
        addChild(field);
    }
  }
}



Use HTML hyperlink in TextField

 
package{
  import flash.display.Sprite;
  import flash.text.*;
  public class Main extends Sprite{
    public function Main(){
        var tContent:TextField = new TextField();
        tContent.htmlText = "<a href="http://www.wbex.ru" target="_blank">www.wbex.ru</a>";
        addChild(tContent);
    }
  }
}



Use html text in TextField

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
      htmlCode = "<i>italicized text</i>";
      sourceHTML.text = htmlCode;
      renderedHTML.htmlText = htmlCode;   
      addChild(field);
    }
  }
}



Use HTML to make the text bold

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var t:TextField = new TextField(  );
        t.htmlText = "This field contains <B>HTML!</B>";
        
        trace(t.htmlText);
        addChild(t);
    }
  }
}



Use img tag in TextField

 
package{
  import flash.display.Sprite;
  import flash.text.*;  
  public class Main extends Sprite{
    public function Main(){
        var tContent:TextField = new TextField();
        tContent.htmlText = "A picture of a lake: <img id="mImage" width="180" height="120" align="center" vspace="0" hspace="0" src="http://www.wbex.ru/asb/image2.jpg">";
        addChild(tContent);
    }
  }
}