Flash / Flex / ActionScript/TextField/wordwrap

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Версия от 08:14, 26 мая 2010; Admin (обсуждение | вклад) (1 версия)
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Reparenting Assets WordHighlighter

 
package {
  import flash.display.*;
  import flash.text.*;
  import flash.events.*;
  public class WordHighlighter extends Sprite {
    private var word1:Sprite;
    private var text1:TextField;
    private var word2:Sprite;
    private var text2:TextField;
    private var bgRect:Shape;
    public function WordHighlighter (  ) {
      word1 = new Sprite(  );
      text1 = new TextField(  );
      text1.text = "Products";
      text1.selectable = false;
      text1.autoSize = TextFieldAutoSize.LEFT;
      word1.addChild(text1)
      text1.addEventListener(MouseEvent.MOUSE_OVER, mouseOverListener);
      word2 = new Sprite(  );
      text2 = new TextField(  );
      text2.text = "Services";
      text2.selectable = false;
      text2.autoSize = TextFieldAutoSize.LEFT;
      word2.x = 75;
      word2.addChild(text2)
      text2.addEventListener(MouseEvent.MOUSE_OVER, mouseOverListener);
      addChild(word1);
      addChild(word2);
      bgRect = new Shape(  );
      bgRect.graphics.lineStyle(1);
      bgRect.graphics.beginFill(0xCCCCCC, 1);
      bgRect.graphics.drawRoundRect(0, 0, 60, 15, 8);
    }

    private function mouseOverListener (e:MouseEvent):void {
      if (!e.target.parent.contains(bgRect)) {
        e.target.parent.addChildAt(bgRect, 0);
      }
    }
  }
}



Set auto size to left

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
        var field:TextField = new TextField(  );
        field.scrollV = field.maxScrollV;    // Scroll to the bottom
        
        field.autoSize = flash.text.TextFieldAutoSize.LEFT;
        field.wordWrap = true;
        field.text = "AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD";
        addChild(field);
    }
  }
}



Set wordwrap to true

 
package {
  import flash.display.Sprite;
  import flash.text.TextField;
  public class Main extends Sprite {
    public function Main(  ) {
      var field:TextField = new TextField(  );
        field.autoSize = flash.text.TextFieldAutoSize.LEFT;
        field.wordWrap = true;
        field.text = "AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD AAA BBB CCC DDD";
        addChild(field);
    }
  }
}