Flash / Flex / ActionScript/Development/Drag Drop

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Версия от 08:15, 26 мая 2010; Admin (обсуждение | вклад) (1 версия)
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Drag and drop a Sprite

 
package {
     
     import flash.display.Sprite;
     import flash.events.MouseEvent;
     
     [SWF(width=550, height=400)]
     public class Main extends Sprite {
          
          private var _canvas:Sprite = new Sprite();
          
          public function Main() {
               _canvas
               
               _canvas.graphics.beginFill(0xF0F0F0);
               _canvas.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
               _canvas.graphics.endFill();
               
               _canvas.graphics.lineStyle(2, 0x000000);
               
               addChild(_canvas);
               
               _canvas.addEventListener(MouseEvent.MOUSE_DOWN, onCanvasMouseDown);
               _canvas.addEventListener(MouseEvent.MOUSE_UP, onCanvasMouseUp);
          }
          
          private function onCanvasMouseDown(event:MouseEvent):void {
               _canvas.graphics.moveTo(event.localX, event.localY);
               _canvas.addEventListener(MouseEvent.MOUSE_MOVE, onCanvasMouseMove);
          }
          
          private function onCanvasMouseMove(event:MouseEvent):void {
               _canvas.graphics.lineTo(event.localX, event.localY);
               event.updateAfterEvent();
          }
          
          private function onCanvasMouseUp(event:MouseEvent):void {
               _canvas.graphics.lineTo(event.localX, event.localY);
               _canvas.removeEventListener(MouseEvent.MOUSE_MOVE, onCanvasMouseMove);
          }
          
     }
}



Dragging and Dropping

 
package{
import flash.display.Sprite;
import flash.events.MouseEvent;
public class Main extends Sprite
{
    private var draggableSprite:Sprite = new Sprite();
    private var droppableSprite:Sprite = new Sprite();
    private var nonDroppableSprite:Sprite = new Sprite();
    public function Main ()
    {
        draggableSprite.graphics.beginFill(0xff0000, 1);
        draggableSprite.graphics.drawCircle(0, 0, 10);
        draggableSprite.graphics.endFill();
        droppableSprite.graphics.beginFill(0x0000ff, 1);
        droppableSprite.graphics.drawRect(0, 0, 100, 100);
        droppableSprite.graphics.endFill();
        nonDroppableSprite.graphics.beginFill(0xff0000, 1);
        nonDroppableSprite.graphics.drawRect(0, 0, 100, 100);
        nonDroppableSprite.graphics.endFill();
        addChild(nonDroppableSprite);
        addChild(droppableSprite);
        addChild(draggableSprite);
        nonDroppableSprite.x = 200;
        droppableSprite.x = 500;
        nonDroppableSprite.y = 100;
        droppableSprite.y = 100;
        draggableSprite.y = 100;
        draggableSprite.addEventListener(MouseEvent.MOUSE_DOWN, 
            startDragSprite);
        draggableSprite.addEventListener(MouseEvent.MOUSE_UP, 
            stopDragSprite);
    }
    private function startDragSprite(mouseEvent:MouseEvent):void
    {
        (mouseEvent.target as Sprite).startDrag();
    }
    private function stopDragSprite(mouseEvent:MouseEvent):void
    {
        var target:Sprite = mouseEvent.target as Sprite;
        if (target.dropTarget == droppableSprite)
        {
            target.stopDrag();
        } else {
            target.x = 0;
        }
    }
}
}



Dragging and Dropping Objects with the Mouse

 
package {
  import flash.display.Sprite;
  import flash.display.DisplayObject;
  import flash.events.MouseEvent;
  import flash.geom.Point;
  import flash.filters.DropShadowFilter;
  public class Main extends Sprite {
    
    private var _red:Sprite;
    private var _green:Sprite;
    private var _blue:Sprite;
    private var _white:Sprite;
    
    private var startingLocation:Point;
    
    public function Main(  ) {
      _red = new Sprite(  );
      _red.graphics.beginFill( 0xFF0000 );
      _red.graphics.drawRect( 0, 10, 10, 10 );
      _red.graphics.endFill(  );
      
      _green = new Sprite(  )
      _green.graphics.beginFill( 0x00FF00 );
      _green.graphics.drawRect( 0, 30, 10, 10 );
      _green.graphics.endFill(  );
      
      _blue = new Sprite(  );
      _blue.graphics.beginFill( 0x0000FF );
      _blue.graphics.drawRect( 0, 50, 10, 10 );
      _blue.graphics.endFill(  );
      
      _white = new Sprite(  );
      _white.graphics.beginFill( 0xFFFFFF );
      _white.graphics.drawRect( 20, 10, 50, 50 );
      _white.graphics.endFill(  );
      
      addChild( _red );
      addChild( _green );
      addChild( _blue );
      addChild( _white );  
      _red.addEventListener( MouseEvent.MOUSE_DOWN, pickup );
      _red.addEventListener( MouseEvent.MOUSE_UP, place );
      
      _green.addEventListener( MouseEvent.MOUSE_DOWN, pickup );
      _green.addEventListener( MouseEvent.MOUSE_UP, place );
      
      _blue.addEventListener( MouseEvent.MOUSE_DOWN, pickup );
      _blue.addEventListener( MouseEvent.MOUSE_UP, place );
    }
    
    public function pickup( event:MouseEvent ):void {
      startingLocation = new Point(  );
      startingLocation.x = event.target.x;
      startingLocation.y = event.target.y;
      
      event.target.startDrag(  );
      event.target.filters = [ new DropShadowFilter(  ) ];
      
      setChildIndex( DisplayObject( event.target ), numChildren - 1 );
    }
    
    public function place( event:MouseEvent ):void {
      event.target.stopDrag(  );
      event.target.filters = null;
      
      if ( event.target.dropTarget == _white ) {
        var color:uint;
        switch ( event.target ) {
          case _red: color = 0xFF0000; break;
          case _green: color = 0x00FF00; break;
          case _blue: color = 0x0000FF; break;
        }
        
        _white.graphics.clear(  );
        _white.graphics.beginFill( color );
        _white.graphics.drawRect( 20, 10, 50, 50 );
        _white.graphics.endFill(  );
      }
      
      event.target.x = startingLocation.x;
      event.target.y = startingLocation.y;
    }
    
  }
}