Flash / Flex / ActionScript/Development/SimpleButton

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Add mouse click event to SimpleButton

   <source lang="java">

package {

 import flash.display.*;
 import flash.events.*;
 public class SimpleButtonDemo extends Sprite {
   public function SimpleButtonDemo(  ) {
     var button:SimpleButton = new SimpleButton(  );
     button.x = 20;
     button.y = 20;
     
     button.upState = createCircle( 0x00FF00, 15 );
     button.overState = createCircle( 0xFFFFFF, 16 );
     button.downState = createCircle( 0xCCCCCC, 15 );
     button.hitTestState = createCircle( 0x000000, 50 );
     
     button.addEventListener( MouseEvent.CLICK, handleClick );
     
     addChild( button );  
   }
   
   private function createCircle( color:uint, radius:Number ):Shape {
     var circle:Shape = new Shape(  );
     circle.graphics.lineStyle( 1, 0x000000 );
     circle.graphics.beginFill( color );
     circle.graphics.drawCircle( 0, 0, radius );
     circle.graphics.endFill(  );
     return circle;
   }
   
   private function handleClick( event:MouseEvent ):void {
     trace( "Mouse clicked on the button" );  
   }
 }

}

       </source>
   
  


Creating Simple Buttons

   <source lang="java">

package {

 import flash.display.*;
 import flash.events.*;
 public class SimpleButtonDemo extends Sprite {
   public function SimpleButtonDemo(  ) {
     var button:SimpleButton = new SimpleButton(  );
     button.x = 20;
     button.y = 20;
     
     button.upState = createCircle( 0x00FF00, 15 );
     button.overState = createCircle( 0xFFFFFF, 16 );
     button.downState = createCircle( 0xCCCCCC, 15 );
     button.hitTestState = button.upState;
     
     button.addEventListener( MouseEvent.CLICK, handleClick );
     
     addChild( button );  
   }
   
   private function createCircle( color:uint, radius:Number ):Shape {
     var circle:Shape = new Shape(  );
     circle.graphics.lineStyle( 1, 0x000000 );
     circle.graphics.beginFill( color );
     circle.graphics.drawCircle( 0, 0, radius );
     circle.graphics.endFill(  );
     return circle;
   }
   
   private function handleClick( event:MouseEvent ):void {
     trace( "Mouse clicked on the button" );  
   }
 }

}

       </source>
   
  


SimpleButton with up, over and down sprite

   <source lang="java">

package{

 import flash.display.*;
 
 public class Main extends Sprite{
   public function Main(){
       var overSprite:Sprite = new Sprite();
         overSprite.graphics.beginFill(0xff0000, 1);
         overSprite.graphics.drawRect(0, 0, 100, 100);
         overSprite.graphics.endFill();
       
         var upSprite:Sprite = new Sprite();
         upSprite.graphics.beginFill(0x00ff00, 1);
         upSprite.graphics.drawRect(0, 0, 100, 100);
         upSprite.graphics.endFill();
       
         var downSprite:Sprite = new Sprite();
         downSprite.graphics.beginFill(0xffffff, 1);
         downSprite.graphics.drawRect(0, 0, 100, 100);
       
         downSprite.graphics.endFill();
       
         var btnOne:SimpleButton = new SimpleButton(upSprite, overSprite, downSprite, overSprite);
   }
 }

}

       </source>