Flash / Flex / ActionScript/TextField/Effects
Содержание
a list of bulleted text
package{
import flash.display.Sprite;
import flash.text.*;
public class Main extends Sprite{
public function Main(){
var tContent:TextField = new TextField();
tContent.multiline = true;
tContent.border = true;
tContent.wordWrap = true;
tContent.text = "a\nb\nc\nd";
var tfFormatter:TextFormat = new TextFormat();
tfFormatter.bullet = true;
tContent.setTextFormat(tfFormatter);
addChild(tContent);
}
}
}
Applying Advanced Anti-Aliasing
package {
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
field.antiAliasType = flash.text.AntiAliasType.ADVANCED;
addChild(field);
}
}
}
ClickableText
Handling the MouseEvent.CLICK event
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
public class Main extends Sprite {
public function Main ( ) {
var theTextField:TextField = new TextField( );
theTextField.text = "Click here";
theTextField.autoSize = TextFieldAutoSize.LEFT;
theTextField.border = true;
theTextField.background = true;
theTextField.selectable = false;
addChild(theTextField);
theTextField.addEventListener(MouseEvent.CLICK, clickListener);
}
private function clickListener (e:MouseEvent):void {
trace("Mouse was clicked");
}
}
}
Make whole TextField italic
package{
import flash.display.Sprite;
import flash.text.*;
public class Main extends Sprite{
public function Main(){
var tfStyle:TextFormat = new TextFormat();
tfStyle.font = "Verdana";
tfStyle.bold = true;
tfStyle.italic = true;
tfStyle.size = 12;
var tContent:TextField = new TextField();
tContent.setTextFormat(tfStyle);
addChild(tContent);
}
}
}
Rasterizing, then dissolving a TextField
package {
import flash.display.*;
import flash.utils.*;
import flash.events.*;
import flash.geom.*;
import flash.text.*;
public class DissolveText extends Sprite {
private var randomSeed:int = Math.floor(Math.random( ) * int.MAX_VALUE);
private var destPoint:Point = new Point(0, 0);
private var numberOfPixels:int = 10;
private var destColor:uint = 0xFF000000;
private var bitmapData:BitmapData;
private var t:Timer;
public function DissolveText ( ) {
var txt:TextField = new TextField( );
txt.text = "Essential ActionScript 3.0";
txt.autoSize = TextFieldAutoSize.LEFT;
txt.textColor = 0xFFFFFF;
bitmapData = new BitmapData(txt.width, txt.height, false, destColor);
bitmapData.draw(txt);
var bitmap:Bitmap = new Bitmap(bitmapData);
addChild(bitmap);
t = new Timer(10);
t.addEventListener(TimerEvent.TIMER, timerListener);
t.start( );
}
private function timerListener (e:TimerEvent):void {
dissolve( );
}
public function dissolve( ):void {
randomSeed = bitmapData.pixelDissolve(bitmapData,
bitmapData.rect,
destPoint,
randomSeed,
numberOfPixels,
destColor);
var coloredRegion:Rectangle =
bitmapData.getColorBoundsRect(0xFFFFFFFF, destColor, false);
if (coloredRegion.width == 0 && coloredRegion.height == 0 ) {
t.stop( );
}
}
}
}
Set Text box grid fit type to pixel
package {
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
field.gridFitType = GridTypeFit.PIXEL;
addChild(field);
}
}
}
the text appears fully opaque, even though the text field"s alpha percentage is set to 20%:
package{
import flash.display.Sprite;
import flash.text.*;
public class Main extends Sprite{
public function Main(){
var t:TextField = new TextField( );
t.text = "Hello world";
t.alpha = .2;
addChild(t);
}
}
}